fix: Improve Whisper server startup with async polling and reduce logs

- Make server startup async to avoid Bun's 10s timeout
- Add frontend polling to detect when server is ready
- Use PowerShell Get-NetTCPConnection for reliable port detection
- Add starting state to prevent multiple simultaneous starts
- Reduce verbose logging, keep only essential info
- Add dev-dist and nul to gitignore
This commit is contained in:
2026-02-14 01:02:54 -06:00
parent 9f1e10b8d5
commit 5be0fb91ab
5 changed files with 180 additions and 73 deletions

View File

@@ -50,7 +50,9 @@
"mcp__agent-ui__localhost_4100-notificar",
"mcp__agent-ui__localhost_4100-enviar_al_panel",
"mcp__agent-ui__localhost_4100-render_html",
"mcp__agent-ui__localhost_4100-load_vue_component"
"mcp__agent-ui__localhost_4100-load_vue_component",
"mcp__agent-ui__localhost_4100-page_refresh",
"WebFetch(domain:docs.anthropic.com)"
]
},
"enableAllProjectMcpServers": true,

2
.gitignore vendored
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@@ -3,3 +3,5 @@ frontend/node_modules/
.env
*.log
dist/
frontend/dev-dist/
nul

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@@ -135,35 +135,59 @@ function initRecognition() {
// ============ WHISPER FUNCTIONS ============
async function checkWhisperStatus() {
async function checkWhisperStatus(updateLoading = true) {
try {
const res = await fetch(`http://${window.location.hostname}:4100/api/whisper/status`)
const data = await res.json()
useWhisper.value = data.enabled
whisperReady.value = data.running
if (updateLoading) {
whisperLoading.value = data.starting || false
}
return data
} catch {
useWhisper.value = false
whisperReady.value = false
if (updateLoading) {
whisperLoading.value = false
}
return null
}
}
async function toggleWhisperMode() {
// Prevent multiple clicks
if (whisperLoading.value) {
console.log('[Voice] Toggle already in progress, ignoring')
return
}
whisperLoading.value = true
error.value = ''
// Show immediate feedback
if (!useWhisper.value) {
canvasStore.showNotification('Starting Whisper GPU server...', 'info', 10000)
}
try {
const res = await fetch(`http://${window.location.hostname}:4100/api/whisper/toggle`, {
method: 'POST'
})
const data = await res.json()
// Server is starting - poll until ready
if (data.starting) {
console.log('[Voice] Server starting, polling for status...')
await pollWhisperStatus()
return
}
useWhisper.value = data.enabled
whisperReady.value = data.running
if (data.enabled) {
canvasStore.showNotification('Whisper GPU enabled', 'success')
canvasStore.showNotification('Whisper GPU ready!', 'success')
connectWhisperSocket()
} else {
canvasStore.showNotification('Using Web Speech API', 'info')
@@ -171,12 +195,61 @@ async function toggleWhisperMode() {
}
} catch (e: any) {
error.value = 'Failed to toggle Whisper'
canvasStore.showNotification('Error starting Whisper server', 'error')
console.error('[Voice] Whisper toggle error:', e)
} finally {
whisperLoading.value = false
}
}
// Poll server status until ready or failed
async function pollWhisperStatus() {
const maxAttempts = 60 // 2 minutes max
let attempts = 0
while (attempts < maxAttempts) {
await new Promise(resolve => setTimeout(resolve, 2000))
attempts++
try {
const status = await checkWhisperStatus(false) // Don't update loading state
if (!status) {
console.log('[Voice] Failed to get status')
continue
}
// Still starting
if (status.starting) {
console.log(`[Voice] Still starting... (${attempts * 2}s)`)
continue
}
// Started successfully
if (status.running && status.enabled) {
console.log('[Voice] Server ready!')
canvasStore.showNotification('Whisper GPU ready!', 'success')
connectWhisperSocket()
whisperLoading.value = false
return
}
// Failed to start
console.log('[Voice] Server failed to start')
canvasStore.showNotification('Whisper server failed to start', 'error')
whisperLoading.value = false
return
} catch (e) {
console.error('[Voice] Polling error:', e)
}
}
// Timeout
canvasStore.showNotification('Whisper server timeout', 'error')
whisperLoading.value = false
}
function connectWhisperSocket() {
if (whisperSocket?.readyState === WebSocket.OPEN) return
@@ -671,8 +744,13 @@ onMounted(async () => {
document.addEventListener('keyup', handleKeyUp, { capture: true })
// Check Whisper status on mount
await checkWhisperStatus()
if (useWhisper.value) {
const status = await checkWhisperStatus()
// If server is starting (page was reloaded during startup), continue polling
if (status?.starting) {
console.log('[Voice] Server is starting, resuming polling...')
pollWhisperStatus()
} else if (useWhisper.value) {
connectWhisperSocket()
}
})
@@ -743,8 +821,9 @@ defineExpose({
<button
class="whisper-toggle"
:class="{ active: useWhisper, loading: whisperLoading }"
:disabled="whisperLoading"
@click.stop="toggleWhisperMode"
:title="useWhisper ? 'Using Whisper GPU - Click to use Web Speech' : 'Using Web Speech - Click to use Whisper GPU'"
:title="whisperLoading ? 'Starting Whisper server...' : (useWhisper ? 'Using Whisper GPU - Click to use Web Speech' : 'Using Web Speech - Click to use Whisper GPU')"
>
<svg width="10" height="10" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2">
<rect x="4" y="4" width="16" height="16" rx="2"/>
@@ -917,10 +996,15 @@ defineExpose({
transition: all 0.15s;
}
.whisper-toggle:hover {
.whisper-toggle:hover:not(:disabled) {
background: rgba(255, 255, 255, 0.5);
}
.whisper-toggle:disabled {
cursor: not-allowed;
opacity: 0.6;
}
.whisper-toggle.active {
background: linear-gradient(180deg, #10b981 0%, #059669 100%);
border-color: #047857;

View File

@@ -12,6 +12,7 @@ const WHISPER_SCRIPT = join(import.meta.dir, '..', 'whisper_server.py')
interface WhisperState {
enabled: boolean
running: boolean
starting: boolean // Prevents multiple simultaneous start attempts
process: Subprocess | null
model: string
device: string
@@ -20,8 +21,9 @@ interface WhisperState {
const state: WhisperState = {
enabled: false,
running: false,
starting: false,
process: null,
model: 'medium',
model: 'large-v3',
device: 'cuda'
}
@@ -46,89 +48,104 @@ async function killProcessOnPort(port: number): Promise<void> {
* Start the Whisper Python server
*/
export async function startWhisperServer(): Promise<boolean> {
// Prevent multiple simultaneous start attempts
if (state.starting) {
return false
}
if (state.running && state.process) {
console.log('[Whisper] Server already running')
return true
}
console.log('[Whisper] ====== STARTING (v3) ======')
console.log('[Whisper] Script:', WHISPER_SCRIPT)
state.starting = true
console.log(`[Whisper] Starting (${state.model})...`)
// Kill any existing process on the port
console.log('[Whisper] Cleaning up port', WHISPER_PORT)
await killProcessOnPort(WHISPER_PORT)
try {
// Use Bun.spawn with inherit to show logs directly in console
const proc = Bun.spawn(['python', WHISPER_SCRIPT], {
// -u flag disables Python output buffering for real-time logs
const proc = Bun.spawn(['python', '-u', WHISPER_SCRIPT], {
cwd: join(import.meta.dir, '..'),
stdout: 'inherit',
stderr: 'inherit',
env: { ...process.env }
env: { ...process.env, PYTHONUNBUFFERED: '1' }
})
state.process = proc
// Wait a bit for the server to start, then check if port is listening
await new Promise(resolve => setTimeout(resolve, 3000))
// Wait a bit for the server to start
await new Promise(resolve => setTimeout(resolve, 2000))
// Check if process is still running
if (proc.exitCode !== null) {
console.error('[Whisper] Process exited with code:', proc.exitCode)
state.process = null
state.starting = false
return false
}
// Check if port is listening (simple TCP check)
// Check if WebSocket is ready
const isListening = await checkPort(WHISPER_PORT)
if (isListening) {
console.log('[Whisper] Server started successfully on port', WHISPER_PORT)
console.log('[Whisper] Ready')
state.running = true
state.enabled = true
state.starting = false
return true
}
// Wait more if model is still loading (up to 90 seconds total)
console.log('[Whisper] Waiting for model to load...')
for (let i = 0; i < 30; i++) {
// Wait more if model is still loading (up to 120 seconds total for large models)
for (let i = 0; i < 40; i++) {
await new Promise(resolve => setTimeout(resolve, 3000))
if (proc.exitCode !== null) {
console.error('[Whisper] Process died while loading')
console.error('[Whisper] Process died')
state.process = null
state.starting = false
return false
}
if (await checkPort(WHISPER_PORT)) {
console.log('[Whisper] Server ready!')
const ready = await checkPort(WHISPER_PORT)
if (ready) {
console.log('[Whisper] Ready')
state.running = true
state.enabled = true
state.starting = false
return true
}
}
console.log('[Whisper] Timeout waiting for server')
console.error('[Whisper] Timeout (120s)')
state.starting = false
return false
} catch (err: any) {
console.error('[Whisper] Failed to start:', err.message)
console.error('[Whisper] Error:', err.message)
state.process = null
state.starting = false
return false
}
}
/**
* Check if a port is listening using PowerShell
* Check if Whisper WebSocket is ready using PowerShell
*/
async function checkPort(port: number): Promise<boolean> {
try {
const proc = Bun.spawn(['powershell', '-Command',
`if (Get-NetTCPConnection -LocalPort ${port} -State Listen -ErrorAction SilentlyContinue) { exit 0 } else { exit 1 }`
], { stdout: 'ignore', stderr: 'ignore' })
const proc = Bun.spawn(['powershell', '-NoProfile', '-Command',
`$c = Get-NetTCPConnection -LocalPort ${port} -State Listen -ErrorAction SilentlyContinue; if ($c) { Write-Output 'LISTENING' }`
], {
stdout: 'pipe',
stderr: 'ignore'
})
const exitCode = await proc.exited
return exitCode === 0
const output = await new Response(proc.stdout).text()
await proc.exited
return output.trim() === 'LISTENING'
} catch {
return false
}
@@ -139,35 +156,43 @@ async function checkPort(port: number): Promise<boolean> {
*/
export function stopWhisperServer(): boolean {
if (!state.process) {
console.log('[Whisper] No server running')
return true
}
console.log('[Whisper] Stopping server...')
try {
state.process.kill()
state.process = null
state.running = false
state.enabled = false
console.log('[Whisper] Server stopped')
console.log('[Whisper] Stopped')
return true
} catch (err) {
console.error('[Whisper] Error stopping server:', err)
console.error('[Whisper] Stop error:', err)
return false
}
}
/**
* Toggle Whisper server on/off
* Toggle Whisper server on/off (async - returns immediately when starting)
*/
export async function toggleWhisperServer(): Promise<{ enabled: boolean; success: boolean }> {
export async function toggleWhisperServer(): Promise<{ enabled: boolean; success: boolean; starting: boolean }> {
// Prevent toggle while starting
if (state.starting) {
return { enabled: false, success: false, starting: true }
}
if (state.enabled && state.running) {
const success = stopWhisperServer()
return { enabled: false, success }
return { enabled: false, success, starting: false }
} else {
const success = await startWhisperServer()
return { enabled: success, success }
// Start server in background - don't await
startWhisperServer().catch(err => {
console.error('[Whisper] Start error:', err)
state.starting = false
})
// Return immediately - frontend will poll for status
return { enabled: false, success: true, starting: true }
}
}
@@ -177,11 +202,13 @@ export async function toggleWhisperServer(): Promise<{ enabled: boolean; success
export async function getWhisperState(): Promise<{
enabled: boolean
running: boolean
starting: boolean
port: number
model: string
device: string
}> {
// Check if port is actually listening
// Check if port is actually listening (skip if starting to avoid interference)
if (!state.starting) {
const isListening = await checkPort(WHISPER_PORT)
// Sync state with reality
@@ -193,10 +220,12 @@ export async function getWhisperState(): Promise<{
state.enabled = false
state.process = null
}
}
return {
enabled: state.enabled,
running: state.running,
starting: state.starting,
port: WHISPER_PORT,
model: state.model,
device: state.device

View File

@@ -79,10 +79,13 @@ def convert_audio_to_wav(input_data: bytes, input_format: str = "webm") -> bytes
# Configuration
HOST = "localhost"
PORT = 4104
MODEL_SIZE = "large-v3" # tiny, base, small, medium, large-v2, large-v3
MODEL_SIZE = "large-v3" # Best standard model for Spanish
DEVICE = "cuda" # cuda or cpu
COMPUTE_TYPE = "float16" # float16 for GPU, int8 for CPU
# Model display name (extract from path if needed)
MODEL_NAME = MODEL_SIZE.split("/")[-1] if "/" in MODEL_SIZE else MODEL_SIZE
# Spanish context prompt to improve accuracy (Honduras Spanish + tech context)
INITIAL_PROMPT = """Transcripción en español hondureño de un desarrollador de software.
Contexto: programación, TypeScript, Vue, Python, comandos de terminal, código.
@@ -109,7 +112,7 @@ async def load_model():
return model
model_loading = True
print(f"[Whisper] Loading model '{MODEL_SIZE}' on {DEVICE}...")
print(f"[Whisper] Loading model '{MODEL_NAME}' on {DEVICE}...")
try:
# Load model - this downloads on first run
@@ -140,15 +143,11 @@ def transcribe_audio(audio_data: bytes, language: str = "es", is_webm: bool = Tr
if model is None:
return {"error": "Model not loaded"}
print(f"[Whisper] Received {len(audio_data)} bytes of audio data")
# Convert WebM to WAV if needed
if is_webm:
print("[Whisper] Converting WebM to WAV...")
wav_data = convert_audio_to_wav(audio_data, "webm")
if wav_data is None:
return {"error": "Failed to convert audio format. Ensure ffmpeg is installed."}
print(f"[Whisper] Converted to {len(wav_data)} bytes WAV")
else:
wav_data = audio_data
@@ -159,7 +158,6 @@ def transcribe_audio(audio_data: bytes, language: str = "es", is_webm: bool = Tr
try:
# Transcribe with optimized parameters
print(f"[Whisper] Transcribing {temp_path}...")
segments, info = model.transcribe(
temp_path,
language=language,
@@ -191,7 +189,6 @@ def transcribe_audio(audio_data: bytes, language: str = "es", is_webm: bool = Tr
"text": segment.text
})
print(f"[Whisper] Transcription result: '{text.strip()}'")
return {
"success": True,
@@ -201,7 +198,7 @@ def transcribe_audio(audio_data: bytes, language: str = "es", is_webm: bool = Tr
"duration": info.duration,
"segments": segments_list,
"engine": "whisper-gpu",
"model": MODEL_SIZE,
"model": MODEL_NAME,
"device": DEVICE
}
@@ -218,7 +215,6 @@ def transcribe_audio(audio_data: bytes, language: str = "es", is_webm: bool = Tr
async def handle_client(websocket):
"""Handle WebSocket client connection"""
print(f"[Whisper] Client connected")
# Ensure model is loaded
await load_model()
@@ -226,7 +222,7 @@ async def handle_client(websocket):
# Send ready message
await websocket.send(json.dumps({
"type": "ready",
"model": MODEL_SIZE,
"model": MODEL_NAME,
"device": DEVICE
}))
@@ -234,8 +230,6 @@ async def handle_client(websocket):
async for message in websocket:
if isinstance(message, bytes):
# Binary audio data (likely WebM format from browser)
print(f"[Whisper] Received {len(message)} bytes of binary audio")
# Transcribe in thread pool to not block
loop = asyncio.get_event_loop()
result = await loop.run_in_executor(
@@ -260,8 +254,6 @@ async def handle_client(websocket):
language = cmd.get("language", "es")
is_partial = cmd.get("partial", False)
print(f"[Whisper] Transcribe request: {len(audio_data)} bytes, lang={language}, partial={is_partial}")
loop = asyncio.get_event_loop()
result = await loop.run_in_executor(
None,
@@ -283,7 +275,7 @@ async def handle_client(websocket):
elif cmd.get("type") == "status":
await websocket.send(json.dumps({
"type": "status",
"model": MODEL_SIZE,
"model": MODEL_NAME,
"device": DEVICE,
"ready": model is not None
}))
@@ -295,21 +287,19 @@ async def handle_client(websocket):
}))
except websockets.exceptions.ConnectionClosed:
print("[Whisper] Client disconnected")
pass
except Exception as e:
print(f"[Whisper] Error: {e}")
async def main():
"""Start WebSocket server"""
print(f"[Whisper] Starting server on ws://{HOST}:{PORT}")
print(f"[Whisper] Model: {MODEL_SIZE}, Device: {DEVICE}")
print(f"[Whisper] Model: {MODEL_NAME} | Device: {DEVICE} | Port: {PORT}")
# Pre-load model
print("[Whisper] Pre-loading model...")
await load_model()
async with websockets.serve(handle_client, HOST, PORT):
print(f"[Whisper] Server ready! Listening on ws://{HOST}:{PORT}")
print(f"[Whisper] Ready")
await asyncio.Future() # Run forever
if __name__ == "__main__":