Commit Graph

3 Commits

Author SHA1 Message Date
b9eec1013b feat: add hook event history with badge counts in SessionLifecycleStatus
Server persists hookHistory[] per agent (cap 500, resets on SessionStart),
synced realtime via session-state-patch. Frontend computes event counts
by macro type and renders color-coded badges at the ribbon start.
Mock mode also accumulates badges during demo sequence.
2026-02-21 04:29:02 -06:00
a6c68f1b9e fix: clients sync to server terminals instead of creating new ones
- Remove auto-creation of terminal sessions from init/selectSession/switchAgent
- Clients only connect to existing alive terminals from server registry
- Remove localStorage persistence (agent/sessionId) — state derived from server
- Refine session-state types: new AgentStatus values, LastError interface
- UI improvements: AgentBadge, ChatContainer, UserInput, BashCard updates
- Simplify claude-hook routes, update session-state service
2026-02-20 22:26:17 -06:00
9945be07b1 feat: centralize session state on terminal server
- Add SessionStateManager (server/services/session-state.ts) as source
  of truth for agent status, tools, approvals, and notifications
- Integrate into terminal server with state patches broadcast via WS
- Add /add-approval and /resolve-approval endpoints so approval
  lifecycle is tracked centrally and broadcast to all clients
- Add permissionMode field to AgentSessionState
- Frontend store (session-state.ts) + WS service (session-state-ws.ts)
  consume snapshots and patches from terminal server (4103)
- Rewrite useGlobalApproval to derive pending approvals from
  centralized state — resolving on one client now clears all others
- Migrate useTranscriptDebug: processing, hookMeta, serverRegistry
  now derived from session state store; remove 5s registry polling
- hooks-approval.ts notifies terminal server on add/resolve
2026-02-20 21:06:20 -06:00