- Add /api/torch endpoints for torch state management - Torch system uses HTTP polling instead of WebSocket - Only browser with torch connects to MCP - Other browsers disconnect and poll for torch state - Auto-assign torch to first registered client - Auto-reassign torch when holder disconnects This approach requires no changes to WebMCP library.
271 lines
6.1 KiB
TypeScript
271 lines
6.1 KiB
TypeScript
import { useTorchStore } from '../stores/torch'
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import { getWebMCP, autoConnect } from './webmcp'
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import { endpoints } from '../config/endpoints'
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const API_BASE = endpoints.api
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let pollingInterval: number | null = null
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let clientId: string | null = null
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/**
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* Register this browser as a torch client
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*/
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export async function registerClient(): Promise<string | null> {
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try {
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const res = await fetch(`${API_BASE}/torch/register`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({
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userAgent: navigator.userAgent,
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hostname: window.location.hostname
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})
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})
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if (!res.ok) {
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console.error('[Torch] Failed to register:', res.status)
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return null
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}
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const data = await res.json()
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clientId = data.id
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const torchStore = useTorchStore()
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torchStore.setClientId(data.id)
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console.log(`[Torch] Registered as ${data.id}, hasTorch: ${data.hasTorch}`)
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// If we have the torch, connect to MCP
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if (data.hasTorch) {
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torchStore.setTorchState(data.id)
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await connectToMCP()
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}
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return data.id
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} catch (e) {
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console.error('[Torch] Error registering:', e)
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return null
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}
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}
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/**
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* Unregister this browser
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*/
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export async function unregisterClient(): Promise<void> {
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if (!clientId) return
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try {
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await fetch(`${API_BASE}/torch/client/${clientId}`, {
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method: 'DELETE'
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})
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console.log('[Torch] Unregistered')
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} catch (e) {
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console.error('[Torch] Error unregistering:', e)
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}
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clientId = null
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}
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/**
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* Request the torch
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*/
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export async function requestTorch(): Promise<boolean> {
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if (!clientId) {
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console.error('[Torch] Not registered')
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return false
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}
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const torchStore = useTorchStore()
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torchStore.setRequesting(true)
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try {
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const res = await fetch(`${API_BASE}/torch/request`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ clientId })
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})
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if (!res.ok) {
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console.error('[Torch] Failed to request:', res.status)
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torchStore.setRequesting(false)
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return false
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}
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const data = await res.json()
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console.log('[Torch] Torch granted!')
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// Update state and connect to MCP
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torchStore.setTorchState(clientId)
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torchStore.setRequesting(false)
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await connectToMCP()
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return true
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} catch (e) {
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console.error('[Torch] Error requesting:', e)
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torchStore.setRequesting(false)
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return false
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}
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}
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/**
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* Release the torch
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*/
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export async function releaseTorch(): Promise<boolean> {
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if (!clientId) {
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console.error('[Torch] Not registered')
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return false
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}
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const torchStore = useTorchStore()
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if (!torchStore.hasTorch) {
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console.warn('[Torch] Cannot release - do not have torch')
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return false
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}
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try {
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const res = await fetch(`${API_BASE}/torch/release`, {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ clientId })
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})
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if (!res.ok) {
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console.error('[Torch] Failed to release:', res.status)
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return false
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}
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console.log('[Torch] Torch released')
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// Update state and disconnect from MCP
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torchStore.setTorchState(null)
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disconnectFromMCP()
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return true
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} catch (e) {
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console.error('[Torch] Error releasing:', e)
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return false
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}
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}
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/**
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* Fetch current torch state from server
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*/
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export async function fetchTorchState(): Promise<void> {
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try {
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const res = await fetch(`${API_BASE}/torch`)
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if (!res.ok) return
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const data = await res.json()
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const torchStore = useTorchStore()
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torchStore.setClients(data.clients)
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// Check if torch holder changed
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const hadTorch = torchStore.hasTorch
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const hasTorchNow = data.holderId === clientId
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if (hadTorch && !hasTorchNow) {
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// We lost the torch - disconnect
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console.log('[Torch] Lost torch, disconnecting from MCP')
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torchStore.setTorchState(data.holderId)
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disconnectFromMCP()
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} else if (!hadTorch && hasTorchNow) {
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// We got the torch - connect
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console.log('[Torch] Got torch, connecting to MCP')
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torchStore.setTorchState(data.holderId)
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await connectToMCP()
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} else {
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torchStore.setTorchState(data.holderId)
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}
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} catch (e) {
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// Silently ignore polling errors
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}
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}
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/**
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* Start polling for torch state changes
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*/
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export function startTorchPolling(intervalMs: number = 2000) {
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if (pollingInterval) return
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console.log('[Torch] Starting polling...')
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pollingInterval = window.setInterval(fetchTorchState, intervalMs)
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}
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/**
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* Stop polling
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*/
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export function stopTorchPolling() {
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if (pollingInterval) {
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window.clearInterval(pollingInterval)
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pollingInterval = null
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console.log('[Torch] Polling stopped')
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}
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}
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/**
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* Connect to MCP (when we have the torch)
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*/
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async function connectToMCP(): Promise<void> {
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const webmcp = getWebMCP()
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if (!webmcp) {
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console.error('[Torch] WebMCP not initialized')
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return
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}
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if (webmcp.isConnected) {
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console.log('[Torch] Already connected to MCP')
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return
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}
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console.log('[Torch] Connecting to MCP...')
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const success = await autoConnect()
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if (success) {
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console.log('[Torch] Connected to MCP')
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} else {
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console.error('[Torch] Failed to connect to MCP')
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}
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}
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/**
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* Disconnect from MCP (when we lose the torch)
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*/
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function disconnectFromMCP(): void {
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const webmcp = getWebMCP()
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if (!webmcp) return
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if (webmcp.isConnected && typeof webmcp.disconnect === 'function') {
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console.log('[Torch] Disconnecting from MCP...')
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webmcp.disconnect()
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}
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}
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/**
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* Initialize torch system
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*/
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export async function initTorch(): Promise<void> {
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// Register this client
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await registerClient()
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// Start polling for state changes
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startTorchPolling()
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// Cleanup on page unload
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window.addEventListener('beforeunload', () => {
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stopTorchPolling()
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// Note: unregisterClient is async, may not complete before unload
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// Server should handle stale clients via timeout
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})
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}
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/**
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* Cleanup torch system
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*/
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export async function destroyTorch(): Promise<void> {
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stopTorchPolling()
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await unregisterClient()
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const torchStore = useTorchStore()
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torchStore.reset()
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}
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