feat: Migración completa de SnatchGame a Nuxt 4
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- Creado nuevo proyecto Nuxt 4 con estructura app/
- Servidor Colyseus separado para evitar problemas con decoradores
- Migrado GameRoom y toda la lógica del juego
- Implementado cliente con composables useGameClient
- Panel de administración funcional
- Componentes Vue migrados (HomeScreen, GameScreen, PlayerCard, etc)
- Configuración para ejecutar ambos servidores (npm run dev:all)
This commit is contained in:
2025-08-05 16:05:51 -06:00
parent b83d450ac6
commit 62226ab5d4
36 changed files with 17126 additions and 2661 deletions

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<template>
<div class="game-container">
<div v-if="!gameState" class="loading">
<h2>Esperando estado del juego...</h2>
</div>
<div v-else class="game-content">
<!-- Game Header -->
<div class="game-header">
<div class="game-info">
<h2>Snatch Game</h2>
<div class="game-status">
<span>Ronda: {{ gameState.round }}</span>
<span>Fase: {{ gamePhaseDisplay }}</span>
<span>Jugadores: {{ playerCount }}/{{ gameState.maxPlayers }}</span>
</div>
</div>
</div>
<!-- Waiting Screen -->
<div v-if="gameState.gamePhase === 'waiting'" class="waiting-room">
<h3>Esperando jugadores...</h3>
<p>Se necesitan {{ gameState.minPlayers }} jugadores para comenzar</p>
<div class="players-waiting">
<div v-for="[id, player] in gameState.players" :key="id" class="player-waiting">
{{ player.name }}
</div>
</div>
</div>
<!-- Trading Phase -->
<div v-else-if="gameState.gamePhase === 'trading'" class="trading-phase">
<div class="my-info">
<h3>Tu información</h3>
<div class="role">Productor de: {{ currentPlayer?.producerRole }}</div>
<div class="tokens">
<div>🦃 Pavos: {{ currentPlayer?.tokens.turkey || 0 }}</div>
<div> Café: {{ currentPlayer?.tokens.coffee || 0 }}</div>
<div>🌽 Maíz: {{ currentPlayer?.tokens.corn || 0 }}</div>
</div>
<div class="points">Puntos: {{ currentPlayer?.points || 0 }}</div>
</div>
<!-- Other Players -->
<div class="other-players">
<h3>Otros jugadores</h3>
<div class="players-grid">
<div v-for="[id, player] in otherPlayers" :key="id" class="player-card">
<PlayerCard :player="player" :is-current="false" @make-offer="onMakeOffer(id)" />
</div>
</div>
</div>
<!-- Active Trade Offers -->
<div v-if="activeOffers.length > 0" class="trade-offers">
<h3>Ofertas de intercambio</h3>
<div v-for="offer in activeOffers" :key="offer.id" class="offer-card">
<TradeOfferCard
:offer="offer"
:current-player-id="currentPlayerId"
@respond="onRespondToOffer"
@cancel="onCancelOffer"
/>
</div>
</div>
</div>
<!-- Paused Phase -->
<div v-else-if="gameState.gamePhase === 'paused'" class="paused-phase">
<h2> Juego pausado</h2>
<p>El administrador ha pausado el juego</p>
</div>
<!-- Results Phase -->
<div v-else-if="gameState.gamePhase === 'results'" class="results-phase">
<h2>Resultados de la ronda {{ gameState.round }}</h2>
<div class="results-grid">
<div v-for="[id, player] in gameState.players" :key="id" class="result-card">
<h4>{{ player.name }}</h4>
<p>Puntos: {{ player.points }}</p>
</div>
</div>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { computed, watch } from 'vue'
const props = defineProps<{
gameClient: any
}>()
const gameState = computed(() => props.gameClient?.gameState.value)
const currentPlayerId = computed(() => props.gameClient?.currentPlayerId.value)
const currentPlayer = computed(() => {
if (!gameState.value || !currentPlayerId.value) return null
return gameState.value.players.get(currentPlayerId.value)
})
const otherPlayers = computed(() => {
if (!gameState.value) return new Map()
const others = new Map()
gameState.value.players.forEach((player, id) => {
if (id !== currentPlayerId.value) {
others.set(id, player)
}
})
return others
})
const playerCount = computed(() => gameState.value?.players.size || 0)
const gamePhaseDisplay = computed(() => {
const phase = gameState.value?.gamePhase
switch (phase) {
case 'waiting': return 'Esperando jugadores'
case 'trading': return 'Intercambio'
case 'paused': return 'Pausado'
case 'results': return 'Resultados'
default: return phase
}
})
const activeOffers = computed(() => {
if (!gameState.value) return []
return gameState.value.activeTradeOffers.filter(offer =>
offer.status === 'pending' &&
(offer.offererId === currentPlayerId.value || offer.targetId === currentPlayerId.value)
)
})
const onMakeOffer = (targetId: string) => {
// This would open a modal or form to create an offer
console.log('Make offer to:', targetId)
// For now, create a simple offer
props.gameClient.makeOffer(targetId,
{ turkey: 1, coffee: 0, corn: 0 },
{ turkey: 0, coffee: 1, corn: 0 }
)
}
const onRespondToOffer = (offerId: string, response: string) => {
props.gameClient.respondToOffer(offerId, response)
}
const onCancelOffer = (offerId: string) => {
props.gameClient.cancelOffer(offerId)
}
</script>
<style scoped>
.game-container {
min-height: 100vh;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
padding: 2rem;
}
.loading {
display: flex;
align-items: center;
justify-content: center;
min-height: 100vh;
}
.game-content {
max-width: 1200px;
margin: 0 auto;
}
.game-header {
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
padding: 1.5rem;
margin-bottom: 2rem;
backdrop-filter: blur(10px);
}
.game-info h2 {
margin: 0 0 1rem 0;
font-size: 2rem;
}
.game-status {
display: flex;
gap: 2rem;
font-size: 1.1rem;
}
.waiting-room {
text-align: center;
padding: 3rem;
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
backdrop-filter: blur(10px);
}
.players-waiting {
display: flex;
gap: 1rem;
justify-content: center;
margin-top: 2rem;
}
.player-waiting {
padding: 0.75rem 1.5rem;
background: rgba(255, 255, 255, 0.2);
border-radius: 8px;
}
.trading-phase {
display: grid;
gap: 2rem;
}
.my-info {
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
padding: 1.5rem;
backdrop-filter: blur(10px);
}
.my-info h3 {
margin: 0 0 1rem 0;
}
.role {
font-size: 1.2rem;
font-weight: 600;
margin-bottom: 1rem;
text-transform: capitalize;
}
.tokens {
display: flex;
gap: 2rem;
margin-bottom: 1rem;
font-size: 1.1rem;
}
.points {
font-size: 1.3rem;
font-weight: 700;
color: #ffd700;
}
.other-players {
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
padding: 1.5rem;
backdrop-filter: blur(10px);
}
.other-players h3 {
margin: 0 0 1rem 0;
}
.players-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(250px, 1fr));
gap: 1rem;
}
.player-card {
background: rgba(255, 255, 255, 0.1);
border-radius: 8px;
padding: 1rem;
}
.trade-offers {
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
padding: 1.5rem;
backdrop-filter: blur(10px);
}
.trade-offers h3 {
margin: 0 0 1rem 0;
}
.offer-card {
background: rgba(255, 255, 255, 0.1);
border-radius: 8px;
padding: 1rem;
margin-bottom: 1rem;
}
.paused-phase {
text-align: center;
padding: 3rem;
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
backdrop-filter: blur(10px);
}
.results-phase {
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
padding: 2rem;
backdrop-filter: blur(10px);
}
.results-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(200px, 1fr));
gap: 1rem;
margin-top: 2rem;
}
.result-card {
background: rgba(255, 255, 255, 0.1);
border-radius: 8px;
padding: 1rem;
text-align: center;
}
.result-card h4 {
margin: 0 0 0.5rem 0;
}
.result-card p {
font-size: 1.2rem;
font-weight: 700;
color: #ffd700;
}
</style>