Corregir errores de TypeScript y optimizar build para Docker
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@@ -161,11 +161,11 @@ class ColyseusService {
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});
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// Ensure the room id is set
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if (!gameRoom.id) {
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gameRoom.id = data.roomId;
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if (!(gameRoom as any).id) {
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(gameRoom as any).id = data.roomId;
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}
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console.log('Successfully joined game room:', gameRoom.id, gameRoom);
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console.log('Successfully joined game room:', (gameRoom as any).id, gameRoom);
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console.log('Setting gameRoom.value...');
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this.gameRoom.value = gameRoom;
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this.currentRoom = gameRoom;
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@@ -1,4 +1,4 @@
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import Loki from "lokijs";
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import Loki, { Collection } from "lokijs";
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export interface LocalPlayerDoc {
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id: string; // fixed id for local profile
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