feat: implement competitive clicker MVP with Colyseus.js
- Add real-time multiplayer game server with Colyseus - Implement unique player naming system with auto-increment - Create lobby system with automatic matchmaking - Build 10-minute competitive clicking game rooms (max 2 players) - Add admin dashboard for game management (pause/resume/restart/kick) - Implement Vue 3 client with professional UI - Add WebSocket communication with state synchronization - Include TypeScript throughout with proper typing - Create REST API for admin operations - Add reconnection support and error handling
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client/tsconfig.json
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24
client/tsconfig.json
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{
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"compilerOptions": {
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"target": "ES2020",
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"useDefineForClassFields": true,
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"module": "ESNext",
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"lib": ["ES2020", "DOM", "DOM.Iterable"],
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"skipLibCheck": true,
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"moduleResolution": "bundler",
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"allowImportingTsExtensions": true,
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"isolatedModules": true,
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"moduleDetection": "force",
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"noEmit": true,
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"jsx": "preserve",
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"strict": true,
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"noUnusedLocals": true,
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"noUnusedParameters": true,
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"noFallthroughCasesInSwitch": true,
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"allowSyntheticDefaultImports": true,
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"esModuleInterop": true,
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"resolveJsonModule": true
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},
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"include": ["src/**/*.ts", "src/**/*.tsx", "src/**/*.vue"],
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"references": [{ "path": "./tsconfig.node.json" }]
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}
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