feat: implement competitive clicker MVP with Colyseus.js
- Add real-time multiplayer game server with Colyseus - Implement unique player naming system with auto-increment - Create lobby system with automatic matchmaking - Build 10-minute competitive clicking game rooms (max 2 players) - Add admin dashboard for game management (pause/resume/restart/kick) - Implement Vue 3 client with professional UI - Add WebSocket communication with state synchronization - Include TypeScript throughout with proper typing - Create REST API for admin operations - Add reconnection support and error handling
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21
server/tsconfig.json
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21
server/tsconfig.json
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{
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"compilerOptions": {
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"target": "ES2020",
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"module": "commonjs",
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"lib": ["ES2020"],
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"outDir": "./dist",
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"rootDir": "../",
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"strict": true,
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"esModuleInterop": true,
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"skipLibCheck": true,
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"forceConsistentCasingInFileNames": true,
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"experimentalDecorators": true,
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"useDefineForClassFields": false,
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"resolveJsonModule": true,
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"declaration": true,
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"declarationMap": true,
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"sourceMap": true
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},
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"include": ["src/**/*", "../shared/**/*"],
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"exclude": ["node_modules", "dist"]
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}
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