traduccion del juego al español 100%

This commit is contained in:
2025-08-28 12:05:35 -06:00
parent 6971b41622
commit c0d910528c
8 changed files with 70 additions and 70 deletions

View File

@@ -16,7 +16,7 @@
{{ activeFilters?.dataSource === 'active-rooms' ? '🔴 Tiempo Real' : '📁 Agregado' }}
</span>
<span class="filter-tag" v-if="activeFilters?.round !== 'all'">
Round {{ activeFilters?.round }}
Ronda {{ activeFilters?.round }}
</span>
<span class="filter-tag" v-if="activeFilters?.game !== 'all'">
{{ activeFilters?.game }}
@@ -68,7 +68,7 @@
</div>
</div>
</div>
<div class="hint small">Basado en mensajes disponibles por sala. Click jugador para comparar.</div>
<div class="hint small">Basado en mensajes disponibles por sala. Haz clic en un jugador para comparar.</div>
</div>
</div>
@@ -113,7 +113,7 @@
</div>
</div>
<div class="hint small">
{{ selectedPlayerUuid ? 'Ratios del jugador seleccionado' : 'Ratios globales' }}.
{{ selectedPlayerUuid ? 'Proporciones del jugador seleccionado' : 'Proporciones globales' }}.
Los segmentos muestran la proporción relativa dentro de cada categoría.
</div>
</div>

View File

@@ -1,7 +1,7 @@
<template>
<div class="filters-container glass light">
<div class="filter-group">
<label class="filter-label">Round:</label>
<label class="filter-label">Ronda:</label>
<div class="filter-buttons">
<button
class="filter-btn"
@@ -17,7 +17,7 @@
class="filter-btn"
:class="{ active: roundFilter?.includes(r) }"
@click="$emit('update:roundFilter', roundFilter?.includes(r) ? roundFilter.filter(x=>x!==r) : [...(roundFilter||[]), r])"
:title="`Mostrar solo Round ${r}`"
:title="`Mostrar solo Ronda ${r}`"
>
R{{ r }}
</button>
@@ -25,7 +25,7 @@
</div>
<div class="filter-group">
<label class="filter-label">Game:</label>
<label class="filter-label">Juego:</label>
<div class="filter-buttons">
<button
class="filter-btn"

View File

@@ -6,24 +6,24 @@
<button @click="goToSelector" class="btn btn-back">
UUIDs
</button>
<h1>🎛 Admin Dashboard</h1>
<h1>🎛 Panel de Administración</h1>
</div>
<div class="connection-status">
<div :class="['status-indicator', { 'connected': isSSEConnected, 'disconnected': !isSSEConnected }]"></div>
<span class="status-text">{{ isSSEConnected ? 'Real-time' : 'Polling' }}</span>
<span class="status-text">{{ isSSEConnected ? 'Tiempo real' : 'Sondeo' }}</span>
</div>
</div>
<div class="stats-summary">
<div class="stat-card">
<span class="stat-label">Total CCU</span>
<span class="stat-label">CCU Total</span>
<span class="stat-value">{{ globalStats?.globalCCU || 0 }}</span>
</div>
<div class="stat-card">
<span class="stat-label">Active Rooms</span>
<span class="stat-label">Salas Activas</span>
<span class="stat-value">{{ rooms.length }}</span>
</div>
<div class="stat-card">
<span class="stat-label">Total Players</span>
<span class="stat-label">Jugadores Totales</span>
<span class="stat-value">{{ totalPlayers }}</span>
</div>
</div>
@@ -60,73 +60,73 @@
<!-- Global Controls Section -->
<div class="global-controls-section">
<div class="section-header">
<h2>🌐 Global Controls</h2>
<h2>🌐 Controles Globales</h2>
</div>
<div class="global-controls-grid">
<div class="control-group">
<h3>Game State</h3>
<h3>Estado del Juego</h3>
<div class="control-buttons">
<button
@click="pauseAllGames"
class="btn btn-pause"
:disabled="isLoadingGlobal"
>
Pause All Games
Pausar Todos los Juegos
</button>
<button
@click="resumeAllGames"
class="btn btn-resume"
:disabled="isLoadingGlobal"
>
Resume All Games
Reanudar Todos los Juegos
</button>
<button
@click="restartAllGames"
class="btn btn-restart"
:disabled="isLoadingGlobal"
>
🔄 Restart All Games
🔄 Reiniciar Todos los Juegos
</button>
</div>
</div>
<div class="control-group">
<h3>Game Variant</h3>
<h3>Variante del Juego</h3>
<div class="variant-controls">
<select v-model="selectedGlobalVariant" class="variant-selector">
<option value="">Select Variant</option>
<option value="G1">G1 - Basic Game</option>
<option value="G2">G2 - Forced Offers</option>
<option value="G3">G3 - Shame Tokens</option>
<option value="G4">G4 - Judge System</option>
<option value="G5">G5 - Advanced</option>
<option value="">Seleccionar Variante</option>
<option value="G1">G1 - Juego Básico</option>
<option value="G2">G2 - Ofertas Forzadas</option>
<option value="G3">G3 - Fichas de Vergüenza</option>
<option value="G4">G4 - Sistema de Juez</option>
<option value="G5">G5 - Avanzado</option>
</select>
<button
@click="changeGlobalVariant"
class="btn btn-variant"
:disabled="!selectedGlobalVariant || isLoadingGlobal"
>
🎮 Change All to {{ selectedGlobalVariant }}
🎮 Cambiar Todo a {{ selectedGlobalVariant }}
</button>
</div>
</div>
<div class="control-group">
<h3>Player Management</h3>
<h3>Gestión de Jugadores</h3>
<div class="control-buttons">
<button
@click="shufflePlayers"
class="btn btn-shuffle"
:disabled="isLoadingGlobal"
>
🎲 Shuffle Players
🎲 Mezclar Jugadores
</button>
<button
@click="sendAllToLobby"
class="btn btn-lobby-all"
:disabled="isLoadingGlobal"
>
🏠 Send All to Lobby
🏠 Enviar Todos al Lobby
</button>
<button
@click="resetAllUuidProfiles"
@@ -134,7 +134,7 @@
:disabled="isLoadingGlobal"
title="Borrar nombre, color y vergüenza de todos los UUIDs"
>
🧹 Reset All UUID Profiles
🧹 Resetear Todos los Perfiles UUID
</button>
</div>
</div>
@@ -144,25 +144,25 @@
<div class="rooms-section">
<DashboardActions :rooms="rooms" :room-details="roomDetails" />
<div class="section-header">
<h2>Active Game Rooms</h2>
<h2>Salas de Juego Activas</h2>
<div class="view-controls">
<button
@click="viewMode = 'table'"
:class="['btn', 'btn-view-mode', { active: viewMode === 'table' }]"
>
📊 Table View
📊 Vista de Tabla
</button>
<button
@click="viewMode = 'cards'"
:class="['btn', 'btn-view-mode', { active: viewMode === 'cards' }]"
>
🎴 Cards View
🎴 Vista de Tarjetas
</button>
</div>
</div>
<div v-if="rooms.length === 0" class="no-rooms">
No active game rooms
No hay salas de juego activas
</div>
<!-- Table View -->
@@ -194,15 +194,15 @@
</div>
<div class="lobby-section">
<h2>Lobby Rooms</h2>
<h2>Salas del Lobby</h2>
<div v-if="lobbyRooms.length === 0" class="no-rooms">
No active lobby rooms
No hay salas de lobby activas
</div>
<div v-else class="lobby-grid">
<div v-for="room in lobbyRooms" :key="room.roomId" class="lobby-card">
<div class="lobby-header">
<span class="room-type">🏠 Lobby</span>
<span class="room-clients">{{ room.clients }} players</span>
<span class="room-clients">{{ room.clients }} jugadores</span>
</div>
<div class="room-id-small">{{ room.roomId.slice(0, 8) }}</div>
</div>
@@ -212,10 +212,10 @@
<div class="dashboard-footer">
<button @click="refreshData" class="btn btn-refresh">
🔄 Refresh Data
🔄 Actualizar Datos
</button>
<button @click="goToLobby" class="btn btn-lobby">
🎮 Go to Lobby
🎮 Ir al Lobby
</button>
</div>
@@ -455,7 +455,7 @@ function openTabs() {
// Global control functions
async function pauseAllGames() {
if (!confirm('Are you sure you want to pause ALL active games?')) return;
if (!confirm('¿Estás seguro de que quieres pausar TODOS los juegos activos?')) return;
isLoadingGlobal.value = true;
try {
@@ -477,7 +477,7 @@ async function pauseAllGames() {
}
async function resumeAllGames() {
if (!confirm('Are you sure you want to resume ALL paused games?')) return;
if (!confirm('¿Estás seguro de que quieres reanudar TODOS los juegos pausados?')) return;
isLoadingGlobal.value = true;
try {
@@ -499,7 +499,7 @@ async function resumeAllGames() {
}
async function restartAllGames() {
if (!confirm('Are you sure you want to RESTART ALL active games? This will reset all progress!')) return;
if (!confirm('¿Estás seguro de que quieres REINICIAR TODOS los juegos activos? ¡Esto reiniciará todo el progreso!')) return;
isLoadingGlobal.value = true;
try {
@@ -522,7 +522,7 @@ async function restartAllGames() {
async function changeGlobalVariant() {
if (!selectedGlobalVariant.value) return;
if (!confirm(`Are you sure you want to change ALL games to variant ${selectedGlobalVariant.value}?`)) return;
if (!confirm(`¿Estás seguro de que quieres cambiar TODOS los juegos a la variante ${selectedGlobalVariant.value}?`)) return;
isLoadingGlobal.value = true;
try {
@@ -545,7 +545,7 @@ async function changeGlobalVariant() {
}
async function shufflePlayers() {
if (!confirm('Are you sure you want to SHUFFLE all players? This will randomly redistribute players between rooms and assign new roles!')) return;
if (!confirm('¿Estás seguro de que quieres MEZCLAR todos los jugadores? ¡Esto redistribuirá aleatoriamente a los jugadores entre las salas y asignará nuevos roles!')) return;
isLoadingGlobal.value = true;
try {
@@ -558,7 +558,7 @@ async function shufflePlayers() {
const result = await response.json();
console.log('Players shuffled successfully:', result.message);
alert(`Shuffle completed! ${result.message}`);
alert(`¡Mezcla completada! ${result.message}`);
await fetchData();
} catch (error) {
console.error('Failed to shuffle players:', error);
@@ -569,7 +569,7 @@ async function shufflePlayers() {
}
async function sendAllToLobby() {
if (!confirm('Are you sure you want to send ALL players back to the lobby? This will end all active games!')) return;
if (!confirm('¿Estás seguro de que quieres enviar a TODOS los jugadores de vuelta al lobby? ¡Esto terminará todos los juegos activos!')) return;
isLoadingGlobal.value = true;
try {

View File

@@ -16,9 +16,9 @@
<div class="game-header">
<h1 @click="onTitleClick" :title="titleUnlockTitle">💼 Sala de negocios</h1>
<div class="meta">
<div>Room: <code>{{ roomId }}</code></div>
<div>Round: {{ currentRound }}/3</div>
<div>Status: <span class="badge">{{ gameStatus }}</span></div>
<div>Sala: <code>{{ roomId }}</code></div>
<div>Ronda: {{ currentRound }}/3</div>
<div>Estado: <span class="badge">{{ gameStatus }}</span></div>
</div>
<div class="variant-selector">
<button
@@ -41,8 +41,8 @@
<div v-if="gameStatus === 'waiting'" class="waiting-area">
<div class="waiting-message">
<div class="spinner"></div>
<h2>Waiting for opponent...</h2>
<p>Players in room: {{ players.length }}/2</p>
<h2>Esperando oponente...</h2>
<p>Jugadores en la sala: {{ players.length }}/2</p>
</div>
</div>
@@ -61,8 +61,8 @@
<div class="outcome" v-if="outcomeP1 || outcomeP2">
<div class="outcome-box">
<div>Outcome P1: <strong>{{ outcomeP1 }}</strong></div>
<div>Outcome P2: <strong>{{ outcomeP2 }}</strong></div>
<div>Resultado J1: <strong>{{ outcomeP1 }}</strong></div>
<div>Resultado J2: <strong>{{ outcomeP2 }}</strong></div>
</div>
</div>
</div>
@@ -70,7 +70,7 @@
<ChatWidget />
<div class="game-footer">
<button @click="leaveGame" class="btn btn-leave">Leave Game</button>
<button @click="leaveGame" class="btn btn-leave">Salir del Juego</button>
</div>
</div>

View File

@@ -7,7 +7,7 @@
</button>
</div>
<h1 class="title">🎮 Snatch Game</h1>
<div class="subtitle">Competitive Clicker Battle</div>
<div class="subtitle">Batalla Competitiva de Clics</div>
<div class="player-section">
<div class="name-input-group">
@@ -15,14 +15,14 @@
v-model="inputName"
@keyup.enter="updateName"
type="text"
placeholder="Enter your name"
placeholder="Ingresa tu nombre"
class="name-input"
maxlength="20"
/>
<button @click="updateName" class="btn btn-secondary">Set Name</button>
<button @click="updateName" class="btn btn-secondary">Confirmar Nombre</button>
</div>
<div class="current-name">
Playing as: <span class="player-name">{{ playerName || 'guest' }}</span>
Jugando como: <span class="player-name">{{ playerName || 'invitado' }}</span>
</div>
<div class="color-picker">
<label class="color-label">Color:</label>
@@ -35,18 +35,18 @@
<div class="main-actions">
<button @click="handleQuickPlay" class="btn btn-primary btn-large" :disabled="isJoining || !nameConfirmed">
<span v-if="!isJoining">🧪 Demo Play</span>
<span v-else>Finding match...</span>
<span v-if="!isJoining">🧪 Juego Demo</span>
<span v-else>Buscando partida...</span>
</button>
<div v-if="!nameConfirmed" class="hint">Antes de jugar, presiona "Set Name" para confirmar tu nombre.</div>
<div v-if="!nameConfirmed" class="hint">Antes de jugar, presiona "Confirmar Nombre" para confirmar tu nombre.</div>
<div v-else class="hint ok">Nombre confirmado </div>
</div>
<div class="qr-section">
<h2>🎯 Your Game Access</h2>
<h2>🎯 Tu Acceso al Juego</h2>
<div class="qr-container">
<div class="qr-header">
<h3>{{ playerName || 'Guest' }}'s Game Link</h3>
<h3>Enlace de Juego de {{ playerName || 'Invitado' }}</h3>
<p class="uuid-display">UUID: {{ routeUuid.substring(0, 8) }}...</p>
</div>
<div class="qr-code-wrapper">
@@ -55,8 +55,8 @@
<div class="qr-footer">
<p class="url-display">{{ gameUrl }}</p>
<div class="qr-actions">
<button @click="copyUrl" class="btn btn-copy">📋 Copy Link</button>
<button @click="shareQR" class="btn btn-share">📤 Share QR</button>
<button @click="copyUrl" class="btn btn-copy">📋 Copiar Enlace</button>
<button @click="shareQR" class="btn btn-share">📤 Compartir QR</button>
</div>
</div>
</div>
@@ -92,7 +92,7 @@ const nameConfirmed = computed(() => colyseusService.nameConfirmed.value);
const playerColor = computed(() => colyseusService.playerColor.value);
const previewPlayer = computed(() => ({
sessionId: 'preview',
name: playerName.value || 'guest',
name: playerName.value || 'invitado',
role: 'P1',
pavoTokens: 10,
eloteTokens: 0,
@@ -347,8 +347,8 @@ async function copyUrl() {
function shareQR() {
if (navigator.share) {
navigator.share({
title: 'Join my Snatch Game',
text: `Join ${playerName.value || 'me'} in Snatch Game!`,
title: 'Únete a mi Snatch Game',
text: `Únete a ${playerName.value || 'mí'} en Snatch Game!`,
url: gameUrl.value
}).catch(err => console.log('Error sharing:', err));
} else {

View File

@@ -93,7 +93,7 @@ function send() {
const id = `${Date.now()}-${Math.random().toString(36).slice(2)}`;
const mine: ChatMsg = {
id,
from: colyseusService.playerName.value || "Yo",
from: colyseusService.playerName.value || "",
fromId: colyseusService.sessionId.value || "",
text: t,
ts: Date.now(),

View File

@@ -39,7 +39,7 @@
</button>
</div>
<div v-else class="round-info clickable" @click="onRoundInfoClick" :title="roundInfoTitle">
(espere a que el administrador continue la partida)
(espera a que el administrador continúe la partida)
</div>
</template>
<div v-else class="round-info">

View File

@@ -53,7 +53,7 @@
<span class="th r">Rol</span>
<span class="th tok">Tokens</span>
<span class="th k">Evento</span>
<span class="th rnd">Round/Game</span>
<span class="th rnd">Ronda/Juego</span>
<span class="th x">Mensaje</span>
<span class="th room">Sala</span>
</div>
@@ -62,7 +62,7 @@
<span class="r">{{ (m.role || '') || '—' }}</span>
<span class="tok">🦃 {{ m.pavoTokens ?? 0 }} · 🌽 {{ m.eloteTokens ?? 0 }} <span v-if="(m.shameTokens ?? 0) > 0">· 😶 {{ m.shameTokens }}</span></span>
<span class="k">{{ friendlyKind(m.kind) }}</span>
<span class="rnd" :title="`Round ${m.round || '?'} - Game ${m.gameVariant || m.variant || '?'}`">R{{ m.round || '?' }}/{{ (m.gameVariant || m.variant || '?').replace('G', '') }}</span>
<span class="rnd" :title="`Ronda ${m.round || '?'} - Juego ${m.gameVariant || m.variant || '?'}`">R{{ m.round || '?' }}/{{ (m.gameVariant || m.variant || '?').replace('G', '') }}</span>
<span class="x">{{ m.text }}</span>
<span class="room">{{ (m.roomId || '').slice(0,8) }}</span>
</div>