feat: Complete Admin Dashboard with game control and player management (v0.0.8-alpha)
## Major Features Added - **🎛️ Complete Admin Dashboard**: Real-time player monitoring with detailed stats - **👥 Player Management**: Individual and mass player kicking with proper notifications - **🎯 Global Round Control**: Advance/retreat rounds across all rooms simultaneously - **⏸️ Game Control**: Pause/resume games from admin interface - **🔔 Client Notifications**: Players receive alerts for kicks and round changes ## Technical Improvements - **🏗️ Official Colyseus API**: Replaced global variable hacks with `matchMaker.query()` and `matchMaker.remoteRoomCall()` - **📡 Proper Client Communication**: Implemented broadcast messages for `adminKicked`, `gamePaused`, `gameResumed`, `roundChanged` - **🎮 Enhanced GameRoom Methods**: Added `pauseGame()`, `resumeGame()`, `advanceRound()`, `previousRound()`, `_forceClientDisconnect()`, `_forceDisconnectAllClients()`, `getInspectData()` ## UI/UX Enhancements - **📊 Detailed Player Info**: Name, room, role, producer type, and current tokens (🦃☕🌽) - **🚫 Proper Kick Notifications**: Clients auto-redirect to home with clear messaging - **🎨 Improved Admin Interface**: Better organized controls for non-technical commentators - **📱 Responsive Design**: Works well on different screen sizes ## Bug Fixes - **🔧 Fixed Admin Service URLs**: Now correctly calls Colyseus server (port 2567) instead of admin server (port 3001) - **✅ Mass Kick Notifications**: All players receive proper notifications when expelled en masse - **🔄 Auto-redirect**: Kicked clients properly return to home screen ## Architecture - **🏗️ Clean API Design**: All admin endpoints use official Colyseus patterns - **🔒 Type Safety**: Maintained TypeScript sync between server and clients - **📦 Microservices Ready**: Separated concerns between game server and admin interface **Breaking Changes:** None - fully backward compatible **Migration:** No migration needed
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@@ -1,6 +1,6 @@
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{
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"name": "snatchgame-server",
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"version": "0.0.5-alpha",
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"version": "0.0.8-alpha",
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"description": "SnatchGame multiplayer server using Colyseus",
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"main": "lib/index.js",
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"scripts": {
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@@ -18,6 +18,8 @@
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"author": "",
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"license": "ISC",
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"dependencies": {
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"@colyseus/core": "^0.16.19",
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"@colyseus/monitor": "^0.16.7",
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"@colyseus/schema": "^3.0.42",
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"@colyseus/tools": "^0.16.0",
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"colyseus": "^0.16.0",
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@@ -28,6 +30,6 @@
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"@types/node": "^20.0.0",
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"nodemon": "^3.1.10",
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"ts-node-dev": "^2.0.0",
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"typescript": "^5.0.0"
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"typescript": "^5.8.3"
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}
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}
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