feat: implement variable token offers and auto-round advancement

- Add variable offer system where P1 can offer any amount of tokens
- Players start with 10 tokens each (P1: pavos, P2: elotes)
- Implement offer/request mechanism with token validation
- Auto-advance rounds after P2 actions or P1 no-offer
- G2: Force offer by default, disable no-offer button when forced
- G3: Wait for shame decision after snatch before advancing
- G4: Implement inverse sanction (P1 gets requested without giving offered)
- Reset rounds to 1 when changing game variants
- Fix OfferControls responsiveness issues
- Hide offer controls after active offer
- Update all G1-G5 components with proper offer flow
This commit is contained in:
2025-08-07 23:53:18 -06:00
parent 426d4b7ab6
commit f89331a3db
19 changed files with 898 additions and 157 deletions

View File

@@ -1,6 +1,6 @@
flowchart TD
A1[P1: Ofrecer 5?] -->|No ofrecer| O1[10,10]
A1[P1: Proponer oferta? (pavos/elotes + pedido)] -->|No ofrecer| O1[Sin cambios]
A1 -->|Ofrecer| B1[P2: Aceptar / Rechazar / Robar]
B1 -->|Aceptar| O2[15,15]
B1 -->|Rechazar| O3[10,10]
B1 -->|Robar| O4[5,20]
B1 -->|Aceptar| O2[Intercambiar según oferta/pedido]
B1 -->|Rechazar| O3[Sin cambios]
B1 -->|Robar| O4[Transferir solo lo ofrecido a P2]