- Add real-time multiplayer game server with Colyseus - Implement unique player naming system with auto-increment - Create lobby system with automatic matchmaking - Build 10-minute competitive clicking game rooms (max 2 players) - Add admin dashboard for game management (pause/resume/restart/kick) - Implement Vue 3 client with professional UI - Add WebSocket communication with state synchronization - Include TypeScript throughout with proper typing - Create REST API for admin operations - Add reconnection support and error handling
26 lines
619 B
JSON
26 lines
619 B
JSON
{
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"name": "snatchgame-server",
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"version": "1.0.0",
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"description": "Competitive clicker game server",
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"main": "dist/index.js",
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"scripts": {
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"dev": "npx ts-node-dev --respawn --transpile-only src/index.ts",
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"build": "tsc",
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"start": "node dist/index.js"
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},
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"dependencies": {
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"@colyseus/monitor": "latest",
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"@colyseus/schema": "latest",
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"colyseus": "latest",
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"cors": "latest",
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"express": "latest"
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},
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"devDependencies": {
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"@types/cors": "latest",
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"@types/express": "latest",
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"@types/node": "latest",
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"ts-node-dev": "^2.0.0",
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"typescript": "latest"
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}
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}
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