Files
snatchgame/data-model.mmd

44 lines
1.2 KiB
Plaintext

classDiagram
class Player {
+string id
+string name
+int pavoTokens // tokens tipo P1
+int eloteTokens // tokens tipo P2
+number shameTokens // visible en próxima partida
}
note for Player "Scoring: como P1 => pavo*1 + elote*2; como P2 => elote*1 + pavo*2; total = suma"
class GameSession {
+string id
+string gameType // G1..G5
+string player1Id
+string player2Id
+int currentRound // 1..3
+Round[] rounds // length=3
+Date createdAt
}
class Round {
+int index // 1,2,3
+string p1Action // offer|no_offer|forced_offer
+string p2Action // accept|reject|snatch|null
+boolean forcedByP2 // G2
+boolean reported // G4
+boolean shameAssigned // G3
+number outcomeP1
+number outcomeP2
+boolean isThird
}
class LeaderboardEntry {
+string playerId
+number scoreAsP1 // P1: pavo*1 + elote*2
+number scoreAsP2 // P2: elote*1 + pavo*2
+number aggregateScore // scoreAsP1 + scoreAsP2
+Date updatedAt
}
Player "1" -- "0..*" GameSession : participa
GameSession "1" o-- "3" Round : incluye
Player "1" -- "0..*" LeaderboardEntry : puntuación