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Fix: Mejorar manejo de duracion de audio y errores de envio
- Validar que duration sea numero finito en MessageAudio
- Obtener duracion del elemento audio si no esta en metadata
- Agregar toast de error para envio de notas de voz
2025-12-04 10:22:49 -06:00

188 lines
5.4 KiB
Vue

<template>
<div class="flex items-center gap-3 min-w-[200px] max-w-[280px]">
<!-- Play/Pause button -->
<button
class="w-10 h-10 rounded-full flex items-center justify-center flex-shrink-0 transition-colors"
:class="fromMe ? 'bg-white/20 hover:bg-white/30' : 'bg-[var(--wa-green-light)] hover:bg-[var(--wa-green-dark)]'"
:disabled="loading || error"
@click="togglePlay"
>
<UIcon
v-if="loading"
name="i-lucide-loader-2"
class="w-5 h-5 animate-spin"
:class="fromMe ? 'text-white' : 'text-white'"
/>
<UIcon
v-else-if="error"
name="i-lucide-alert-circle"
class="w-5 h-5"
:class="fromMe ? 'text-white' : 'text-white'"
/>
<UIcon
v-else
:name="isPlaying ? 'i-lucide-pause' : 'i-lucide-play'"
class="w-5 h-5"
:class="[fromMe ? 'text-white' : 'text-white', !isPlaying && 'ml-0.5']"
/>
</button>
<div class="flex-1 min-w-0">
<!-- Waveform / Progress bar -->
<div class="relative h-6 flex items-center">
<!-- Waveform bars -->
<div
class="flex items-center gap-[2px] w-full h-full"
@click="seekTo"
>
<div
v-for="(bar, i) in waveformBars"
:key="i"
class="flex-1 rounded-full transition-colors cursor-pointer"
:class="i < playedBars ? (fromMe ? 'bg-white' : 'bg-[var(--wa-green-dark)]') : (fromMe ? 'bg-white/40' : 'bg-[var(--wa-text-muted)]/40')"
:style="{ height: `${bar}%` }"
/>
</div>
</div>
<!-- Duration -->
<div class="flex justify-between mt-1">
<span class="text-xs" :class="fromMe ? 'text-white/70' : 'text-[var(--wa-text-muted)]'">
{{ currentTimeFormatted }}
</span>
<span class="text-xs" :class="fromMe ? 'text-white/70' : 'text-[var(--wa-text-muted)]'">
{{ durationFormatted }}
</span>
</div>
</div>
<!-- PTT indicator (mic icon for voice messages) -->
<div
v-if="media.isPtt"
class="w-8 h-8 rounded-full flex items-center justify-center flex-shrink-0"
:class="fromMe ? 'bg-white/20' : 'bg-[var(--wa-bg-light)]'"
>
<UIcon
name="i-lucide-mic"
class="w-4 h-4"
:class="fromMe ? 'text-white' : 'text-[var(--wa-text-muted)]'"
/>
</div>
</div>
<!-- Hidden audio element -->
<audio
ref="audioRef"
:src="audioUrl"
preload="metadata"
@loadedmetadata="onLoadedMetadata"
@timeupdate="onTimeUpdate"
@play="isPlaying = true"
@pause="isPlaying = false"
@ended="onEnded"
@error="onError"
/>
</template>
<script setup lang="ts">
import type { MediaInfo } from '~/types/message'
import { formatDuration } from '~/types/message'
interface Props {
media: MediaInfo
instanceId: string
messageId: string
fromMe?: boolean
}
const props = withDefaults(defineProps<Props>(), {
fromMe: false
})
const audioRef = ref<HTMLAudioElement | null>(null)
const isPlaying = ref(false)
const loading = ref(true)
const error = ref(false)
const currentTime = ref(0)
// Ensure duration is a valid number
const duration = ref(
typeof props.media.duration === 'number' && isFinite(props.media.duration) && props.media.duration > 0
? props.media.duration
: 0
)
const audioUrl = computed(() => {
if (props.media.url) return props.media.url
return `/api/media/${props.instanceId}/${props.messageId}`
})
// Generar barras de waveform (fake si no hay datos reales)
const waveformBars = computed(() => {
if (props.media.waveform && props.media.waveform.length > 0) {
// Normalizar waveform real a porcentajes
const max = Math.max(...props.media.waveform)
return props.media.waveform.slice(0, 40).map(v => Math.max(15, (v / max) * 100))
}
// Generar waveform fake basado en messageId para que sea consistente
const seed = props.messageId.split('').reduce((a, b) => a + b.charCodeAt(0), 0)
return Array.from({ length: 40 }, (_, i) => {
const val = Math.sin(seed + i * 0.5) * 0.5 + 0.5
return 15 + val * 85
})
})
const playedBars = computed(() => {
if (duration.value === 0) return 0
return Math.floor((currentTime.value / duration.value) * waveformBars.value.length)
})
const currentTimeFormatted = computed(() => formatDuration(currentTime.value))
const durationFormatted = computed(() => formatDuration(duration.value))
const togglePlay = () => {
if (!audioRef.value || error.value) return
if (isPlaying.value) {
audioRef.value.pause()
} else {
audioRef.value.play()
}
}
const seekTo = (e: MouseEvent) => {
if (!audioRef.value || duration.value === 0) return
const rect = (e.currentTarget as HTMLElement).getBoundingClientRect()
const percent = (e.clientX - rect.left) / rect.width
audioRef.value.currentTime = percent * duration.value
}
const onLoadedMetadata = () => {
loading.value = false
// Always try to get duration from audio element if we don't have a valid one
if (audioRef.value) {
const audioDuration = audioRef.value.duration
if (isFinite(audioDuration) && audioDuration > 0 && duration.value === 0) {
duration.value = audioDuration
}
}
}
const onTimeUpdate = () => {
if (audioRef.value) {
currentTime.value = audioRef.value.currentTime
}
}
const onEnded = () => {
isPlaying.value = false
currentTime.value = 0
}
const onError = () => {
loading.value = false
error.value = true
}
</script>