leaderboard v2, filtro por round, game, datos historicos, salas activas

This commit is contained in:
2025-08-27 21:45:10 -06:00
parent f5082219a3
commit 0877fe1448
5 changed files with 633 additions and 145 deletions

View File

@@ -1,87 +1,213 @@
<template>
<div class="leaderboard">
<div class="container">
<div class="header">
<h1>📈 Leaderboard</h1>
<div class="actions">
<button class="btn" @click="refreshAll" :disabled="loading">{{ loading ? 'Actualizando…' : 'Actualizar' }}</button>
<button class="btn toggle" :class="{ active: showPercent }" @click="showPercent = !showPercent" :disabled="loading">
{{ showPercent ? 'Ver conteos' : 'Ver %' }}
<div class="leaderboard light">
<div class="header glass light">
<h1>📈 Leaderboard</h1>
<div class="actions">
<button class="btn" @click="refreshAll" :disabled="loading">{{ loading ? 'Actualizando…' : 'Actualizar' }}</button>
<button class="btn toggle" :class="{ active: showPercent }" @click="showPercent = !showPercent" :disabled="loading">
{{ showPercent ? 'Ver conteos' : 'Ver %' }}
</button>
</div>
</div>
<div class="data-source-selector glass light">
<div class="source-label">Fuente de datos:</div>
<div class="source-buttons">
<button
class="source-btn"
:class="{ active: dataSource === 'aggregated' }"
@click="dataSource = 'aggregated'"
title="Muestra el total histórico de todas las acciones registradas de los jugadores"
>
<span class="source-icon">📁</span>
Datos Agregados (Histórico)
</button>
<button
class="source-btn"
:class="{ active: dataSource === 'active-rooms' }"
@click="dataSource = 'active-rooms'"
title="Muestra solo los datos de las salas actualmente activas"
>
<span class="source-icon">🔴</span>
Salas Activas (Tiempo Real)
</button>
</div>
</div>
<div class="filters-container glass light">
<div class="filter-group">
<label class="filter-label">Round:</label>
<div class="filter-buttons">
<button
class="filter-btn"
:class="{ active: roundFilter === 'all' }"
@click="roundFilter = 'all'"
title="Mostrar todas las rondas"
>
Todas
</button>
<button
v-for="r in [1, 2, 3]"
:key="r"
class="filter-btn"
:class="{ active: roundFilter === r }"
@click="roundFilter = r as (1 | 2 | 3)"
:title="`Mostrar solo Round ${r}`"
>
R{{ r }}
</button>
</div>
</div>
<div class="section">
<h2 class="section-title">Eventos globales (detalle por tipo)</h2>
<div v-if="loading" class="placeholder">Cargando datos</div>
<div v-else class="bars">
<div v-for="k in EVENTS" :key="k" class="bar-row">
<span class="label">{{ friendlyKind(k) }}</span>
<div class="bar">
<div class="bar-fill p1" :style="{ width: globalBarWidth(k) + '%' }"></div>
</div>
<span class="value">{{ globalValueLabel(k) }}</span>
</div>
<div class="hint small">Nota: basado en mensajes disponibles por sala.</div>
<div class="filter-group">
<label class="filter-label">Game:</label>
<div class="filter-buttons">
<button
class="filter-btn"
:class="{ active: gameFilter === 'all' }"
@click="gameFilter = 'all'"
title="Mostrar todas las variantes"
>
Todas
</button>
<button
v-for="g in ['G1', 'G2', 'G3', 'G4', 'G5']"
:key="g"
class="filter-btn"
:class="{ active: gameFilter === g }"
@click="gameFilter = g as ('G1' | 'G2' | 'G3' | 'G4' | 'G5')"
:title="`Mostrar solo variante ${g}`"
>
{{ g }}
</button>
</div>
</div>
</div>
<div class="section">
<h2 class="section-title">Estadísticas por jugador</h2>
<div class="player-filter">
<label>Jugador:</label>
<select v-model="selectedUuid" @change="loadPlayerHistory" class="select">
<option value=""> Seleccionar </option>
<option v-for="p in playersFiltered" :key="p.uuid" :value="p.uuid">{{ p.name }} ({{ p.uuid.slice(0,8) }})</option>
</select>
<input class="search" v-model="search" placeholder="Buscar jugador..." />
<div class="controls glass light">
<div class="legend">
<span class="key global"></span> Global
<span class="sep">·</span>
<span class="key player" v-if="selectedUuid"></span> Jugador
</div>
<div class="player-chips">
<input class="search" v-model="search" placeholder="Buscar jugador…" />
<div class="chips">
<button
v-for="p in playersPage"
:key="p.uuid"
class="chip"
:class="{ active: p.uuid === selectedUuid }"
@click="selectPlayer(p.uuid)"
:title="p.uuid"
:style="{ '--primary': p.color || '#667eea' } as any"
>
<span class="avatar">{{ initials(p.name) }}</span>
<span class="label">{{ p.name || 'Jugador' }}</span>
</button>
<button v-if="selectedUuid" class="chip clear" @click="clearPlayer">Quitar selección</button>
</div>
<div v-if="playerLoading" class="placeholder">Cargando historial del jugador</div>
<div v-else-if="!selectedUuid" class="placeholder">Selecciona un jugador para ver sus eventos.</div>
<div v-else class="player-stats">
<div class="bars">
<div class="bar-row" v-for="k in EVENTS" :key="'p-' + k">
<span class="label">{{ friendlyKind(k) }}</span>
<div class="bar"><div class="bar-fill p2" :style="{ width: playerBarWidth(k) + '%' }"></div></div>
<span class="value">{{ playerValueLabel(k) }}</span>
</div>
</div>
<div class="pagination">
<button class="pg-btn" @click="prevPage" :disabled="page <= 1">«</button>
<span class="pg-ind">{{ page }} / {{ pageCount }}</span>
<button class="pg-btn" @click="nextPage" :disabled="page >= pageCount">»</button>
</div>
</div>
</div>
<div class="section">
<h2 class="section-title">Acciones por jugador (total)</h2>
<div class="table-wrapper">
<div class="table">
<div class="thead">
<div class="th name" @click="setSort('name')">Jugador <span class="sort" :class="sortIcon('name')"></span></div>
<div class="th total" @click="setSort('total')">Total <span class="sort" :class="sortIcon('total')"></span></div>
</div>
<div class="tr" v-for="row in sortedPlayersActions" :key="row.uuid">
<div class="td name">{{ row.name || '(sin nombre)' }} <span class="uid">({{ row.uuid.slice(0,8) }})</span></div>
<div class="td total">{{ row.total }}</div>
<div class="panel glass">
<h2 class="panel-title">Eventos y comparación</h2>
<div v-if="loading" class="placeholder">Cargando datos</div>
<div v-else class="bars big">
<div v-for="k in EVENTS" :key="k" class="bar-row" :class="{ highlight: highlighted === k }" @mouseenter="highlighted = k" @mouseleave="highlighted = ''">
<div class="bar">
<div class="bar-fill global shimmer" :style="{ width: globalBarWidth(k) + '%', background: EVENT_STYLES[k]?.gradient || 'linear-gradient(90deg, #94a3b8, #64748b)' }"></div>
<div v-if="selectedUuid" class="bar-fill player" :style="{ width: playerBarWidth(k) + '%', background: playerBarGradient }"></div>
<div class="bar-chip" :style="{ background: getEventChipBg(k), borderColor: getEventBorderColor(k) }">
<span class="event-icon">{{ EVENT_STYLES[k]?.icon || '📊' }}</span>
<span class="chip-label">{{ friendlyKind(k) }}</span>
<span class="chip-count global">{{ globalValueLabel(k) }}</span>
<span v-if="selectedUuid" class="chip-count player">{{ playerValueLabel(k) }}</span>
</div>
</div>
</div>
<div class="hint small">Basado en mensajes disponibles por sala. Click jugador para comparar.</div>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { ref, computed, onMounted, onUnmounted } from 'vue';
import { ref, computed, onMounted, onUnmounted, watch } from 'vue';
interface RoomInfo { roomId: string; metadata?: any; }
interface RoomState { players?: any[]; systemMessages?: { kind: string }[] }
const loading = ref(false);
const dataSource = ref<'aggregated' | 'active-rooms'>('aggregated'); // Default to aggregated data
const roundFilter = ref<'all' | 1 | 2 | 3>('all');
const gameFilter = ref<'all' | 'G1' | 'G2' | 'G3' | 'G4' | 'G5'>('all');
const EVENTS = [
'p1_propose', 'p1_no_offer',
'p2_snatch', 'p2_accept', 'p2_force', 'p2_no_force', 'p2_reject',
'p1_shame', 'p1_no_shame', 'p1_report', 'p1_no_report'
];
// Event styles matching OfferActions and OfferControls components
const EVENT_STYLES: Record<string, { icon: string; color: string; gradient: string }> = {
'p1_propose': { icon: '✨', color: '#667eea', gradient: 'linear-gradient(135deg, #667eea 0%, #764ba2 100%)' },
'p1_no_offer': { icon: '❌', color: '#6b7280', gradient: 'linear-gradient(135deg, #94a3b8 0%, #64748b 100%)' },
'p2_accept': { icon: '✓', color: '#10b981', gradient: 'linear-gradient(135deg, #10b981 0%, #059669 100%)' },
'p2_reject': { icon: '✕', color: '#f59e0b', gradient: 'linear-gradient(135deg, #f59e0b 0%, #d97706 100%)' },
'p2_snatch': { icon: '👹', color: '#ef4444', gradient: 'linear-gradient(135deg, #ef4444 0%, #dc2626 100%)' },
'p2_force': { icon: '⚡', color: '#667eea', gradient: 'linear-gradient(135deg, #667eea 0%, #764ba2 100%)' },
'p2_no_force': { icon: '🚫', color: '#6b7280', gradient: 'linear-gradient(135deg, #94a3b8 0%, #64748b 100%)' },
'p1_shame': { icon: '😶', color: '#fbbf24', gradient: 'linear-gradient(135deg, #fbbf24 0%, #f59e0b 100%)' },
'p1_no_shame': { icon: '🙂', color: '#6b7280', gradient: 'linear-gradient(135deg, #94a3b8 0%, #64748b 100%)' },
'p1_report': { icon: '⚖️', color: '#8b5cf6', gradient: 'linear-gradient(135deg, #8b5cf6 0%, #7c3aed 100%)' },
'p1_no_report': { icon: '🤝', color: '#6b7280', gradient: 'linear-gradient(135deg, #94a3b8 0%, #64748b 100%)' }
};
const globalEventCounts = ref<Record<string, number>>((Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>));
const globalEventCountsAggregated = ref<Record<string, number>>((Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>));
const globalEventCountsActiveRooms = ref<Record<string, number>>((Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>));
// Store detailed event data with round and game info
const detailedEventsAggregated = ref<Array<{ kind: string; round?: number; gameVariant?: string }>>([]);
const detailedEventsActiveRooms = ref<Array<{ kind: string; round?: number; gameVariant?: string }>>([]);
const showPercent = ref(false);
// Function to apply filters and recalculate counts
function applyFilters() {
const sourceEvents = dataSource.value === 'aggregated'
? detailedEventsAggregated.value
: detailedEventsActiveRooms.value;
// Filter events based on round and game
const filteredEvents = sourceEvents.filter(event => {
if (roundFilter.value !== 'all' && event.round !== roundFilter.value) {
return false;
}
if (gameFilter.value !== 'all' && event.gameVariant !== gameFilter.value) {
return false;
}
return true;
});
// Recalculate counts from filtered events
const counts: Record<string, number> = Object.fromEntries(EVENTS.map(k => [k, 0])) as any;
filteredEvents.forEach(event => {
if (EVENTS.includes(event.kind)) {
counts[event.kind] = (counts[event.kind] || 0) + 1;
}
});
globalEventCounts.value = counts;
}
// Watch for changes in filters and data source
watch([dataSource, roundFilter, gameFilter], () => {
applyFilters();
});
const globalMax = computed(() => {
const vals = EVENTS.map(k => globalEventCounts.value[k] || 0);
const m = Math.max(0, ...vals);
@@ -97,7 +223,7 @@ function globalValueLabel(k: string) {
return showPercent.value ? `${Math.round((v / globalTotal.value) * 100)}%` : String(v);
}
const rooms = ref<RoomInfo[]>([]);
const players = ref<{ uuid: string; name: string }[]>([]);
const players = ref<{ uuid: string; name: string; color?: string }[]>([]);
const search = ref('');
const playersFiltered = computed(() => {
const q = (search.value || '').toLowerCase();
@@ -105,7 +231,20 @@ const playersFiltered = computed(() => {
return players.value.filter(p => (p.name || '').toLowerCase().includes(q) || (p.uuid || '').toLowerCase().includes(q));
});
// Reset page when search changes
watch(search, () => {
page.value = 1;
});
const page = ref(1);
const pageSize = 20;
const pageCount = computed(() => Math.max(1, Math.ceil((playersFiltered.value.length || 0) / pageSize)));
const playersPage = computed(() => {
const start = (page.value - 1) * pageSize;
return playersFiltered.value.slice(start, start + pageSize);
});
const selectedUuid = ref('');
const highlighted = ref('');
const playerLoading = ref(false);
const playerEventCounts = ref<Record<string, number>>((Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>));
const playersActionsByUuid = ref<Record<string, Record<string, number>>>({});
@@ -124,6 +263,55 @@ function playerValueLabel(k: string) {
return showPercent.value ? `${Math.round((v / playerTotal.value) * 100)}%` : String(v);
}
function initials(name: string): string {
const n = (name || '').trim();
if (!n) return '🙂';
const parts = n.split(/\s+/).slice(0, 2);
const chars = parts.map(p => p[0]?.toUpperCase()).join('');
return chars || '🙂';
}
function selectPlayer(uuid: string) {
if (selectedUuid.value === uuid) return;
selectedUuid.value = uuid;
loadPlayerHistory();
}
function clearPlayer() {
selectedUuid.value = '';
}
function prevPage() { page.value = Math.max(1, page.value - 1); }
function nextPage() { page.value = Math.min(pageCount.value, page.value + 1); }
// Ensure page doesn't exceed pageCount when players change
watch(pageCount, (newCount) => {
if (page.value > newCount) {
page.value = Math.max(1, newCount);
}
});
// Dynamic per-player overlay bar gradient and label color
const playerBarGradient = computed(() => {
const p = players.value.find(x => x.uuid === selectedUuid.value);
const c = p?.color || '#667eea';
return `linear-gradient(90deg, ${c}, ${c})`;
});
// Helper functions for event styling
function getEventChipBg(k: string): string {
const style = EVENT_STYLES[k];
if (!style) return 'rgba(255,255,255,0.82)';
return `linear-gradient(135deg, ${style.color}15 0%, rgba(255,255,255,0.9) 100%)`;
}
function getEventBorderColor(k: string): string {
const style = EVENT_STYLES[k];
if (!style) return 'rgba(229,231,235,0.9)';
return `${style.color}40`;
}
const apiBase = (import.meta as any).env?.VITE_API_URL || `${window.location.protocol}//${window.location.host}/api`;
const esRooms = ref<EventSource|null>(null);
const esUuids = ref<EventSource|null>(null);
@@ -147,27 +335,44 @@ function setupStreams() {
try {
const data = JSON.parse((e as MessageEvent).data || '{}');
const details = data?.roomDetails || {};
// Recompute global counts
// Collect detailed events for active rooms
const detailedEvents: Array<{ kind: string; round?: number; gameVariant?: string }> = [];
const counts: Record<string, number> = Object.fromEntries(EVENTS.map(k => [k, 0])) as any;
Object.values(details).forEach((d: any) => {
(Array.isArray(d?.systemMessages) ? d.systemMessages : []).forEach((m: any) => {
const k = (m?.kind || '').toString();
if (EVENTS.includes(k)) counts[k] = (counts[k] || 0) + 1;
if (EVENTS.includes(k)) {
counts[k] = (counts[k] || 0) + 1;
detailedEvents.push({
kind: k,
round: m?.round,
gameVariant: m?.gameVariant || m?.variant
});
}
});
});
globalEventCounts.value = counts as any;
// Build players list from room details
const playerMap = new Map<string, string>();
globalEventCountsActiveRooms.value = counts as any;
detailedEventsActiveRooms.value = detailedEvents;
// Apply filters and update display
if (dataSource.value === 'active-rooms') {
applyFilters();
}
// Build players list from room details (keep color if provided)
const playerMap = new Map<string, { name: string; color?: string }>();
Object.values(details).forEach((d: any) => {
(d?.players || []).forEach((p: any) => {
const uuid = (p?.uuid || p?.sessionId || '').toString();
if (uuid && !playerMap.has(uuid)) playerMap.set(uuid, (p?.name || 'player'));
if (uuid && !playerMap.has(uuid)) playerMap.set(uuid, { name: (p?.name || 'player'), color: p?.color });
});
});
const merged = new Map<string, string>();
players.value.forEach(p => merged.set(p.uuid, p.name));
playerMap.forEach((name, uuid) => merged.set(uuid, name));
players.value = Array.from(merged.entries()).map(([uuid, name]) => ({ uuid, name })).sort((a,b)=>a.name.localeCompare(b.name));
const merged = new Map<string, { name: string; color?: string }>();
players.value.forEach(p => merged.set(p.uuid, { name: p.name, color: p.color }));
playerMap.forEach((obj, uuid) => merged.set(uuid, { name: obj.name, color: obj.color || merged.get(uuid)?.color }));
players.value = Array.from(merged.entries()).map(([uuid, obj]) => ({ uuid, name: obj.name, color: obj.color })).sort((a,b)=>a.name.localeCompare(b.name));
} finally {
loading.value = false;
}
@@ -180,15 +385,16 @@ function setupStreams() {
try {
const data = JSON.parse((e as MessageEvent).data || '{}');
const list = Array.isArray(data?.uuids) ? data.uuids : [];
const existing = new Map<string, string>();
players.value.forEach(p => existing.set(p.uuid, p.name));
const existing = new Map<string, { name: string; color?: string }>();
players.value.forEach(p => existing.set(p.uuid, { name: p.name, color: p.color }));
list.forEach((u: any) => {
const uuid = (u?.uuid || '').toString();
if (!uuid) return;
const name = (u?.name || existing.get(uuid) || 'player').toString();
existing.set(uuid, name);
const prev = existing.get(uuid);
const name = (u?.name || prev?.name || 'player').toString();
existing.set(uuid, { name, color: prev?.color });
});
players.value = Array.from(existing.entries()).map(([uuid, name]) => ({ uuid, name })).sort((a,b)=>a.name.localeCompare(b.name));
players.value = Array.from(existing.entries()).map(([uuid, obj]) => ({ uuid, name: obj.name, color: obj.color })).sort((a,b)=>a.name.localeCompare(b.name));
} catch {}
};
esUuids.value.onerror = () => {};
@@ -200,6 +406,11 @@ function setupStreams() {
const data = JSON.parse((e as MessageEvent).data || '{}');
const list = Array.isArray(data?.players) ? data.players : [];
allPlayersActions.value = list.map((p: any) => ({ uuid: String(p.uuid||''), name: String(p.name||''), total: Number(p.total||0) }));
// Collect all detailed events from all players
const allDetailedEvents: Array<{ kind: string; round?: number; gameVariant?: string }> = [];
const aggregatedCounts: Record<string, number> = Object.fromEntries(EVENTS.map(k => [k, 0])) as any;
// Update detailed counts map
const byUuid: Record<string, Record<string, number>> = {};
list.forEach((p: any) => {
@@ -207,25 +418,44 @@ function setupStreams() {
if (!uuid) return;
const src = p?.counts || {};
const normalized: Record<string, number> = Object.fromEntries(EVENTS.map(k => [k, 0])) as any;
EVENTS.forEach(k => { normalized[k] = Number(src[k] || 0); });
// Add detailed history events
if (Array.isArray(p?.detailedHistory)) {
allDetailedEvents.push(...p.detailedHistory);
}
EVENTS.forEach(k => {
const count = Number(src[k] || 0);
normalized[k] = count;
aggregatedCounts[k] = (aggregatedCounts[k] || 0) + count;
});
byUuid[uuid] = normalized;
});
playersActionsByUuid.value = byUuid;
globalEventCountsAggregated.value = aggregatedCounts;
detailedEventsAggregated.value = allDetailedEvents;
// Apply filters and update display if viewing aggregated data
if (dataSource.value === 'aggregated') {
applyFilters();
}
// If a player is selected, update playerEventCounts live
if (selectedUuid.value) {
const counts = byUuid[selectedUuid.value];
if (counts) playerEventCounts.value = counts as any;
}
// Merge names into players list
const existing = new Map<string, string>();
players.value.forEach(p => existing.set(p.uuid, p.name));
// Merge names into players list; preserve colors from previous streams
const existing = new Map<string, { name: string; color?: string }>();
players.value.forEach(p => existing.set(p.uuid, { name: p.name, color: p.color }));
list.forEach((u: any) => {
const uuid = (u?.uuid || '').toString();
if (!uuid) return;
const name = (u?.name || existing.get(uuid) || 'player').toString();
existing.set(uuid, name);
const prev = existing.get(uuid);
const name = (u?.name || prev?.name || 'player').toString();
existing.set(uuid, { name, color: prev?.color });
});
players.value = Array.from(existing.entries()).map(([uuid, name]) => ({ uuid, name })).sort((a,b)=>a.name.localeCompare(b.name));
players.value = Array.from(existing.entries()).map(([uuid, obj]) => ({ uuid, name: obj.name, color: obj.color })).sort((a,b)=>a.name.localeCompare(b.name));
} catch {}
};
esActions.value.onerror = () => {};
@@ -248,7 +478,7 @@ async function refreshAll() {
rooms.value = (list || []).filter((r: any) => r?.name === 'game');
// reset counts
globalEventCounts.value = Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>;
const playerMap = new Map<string, string>();
const playerMap = new Map<string, { name: string; color?: string }>();
for (const r of rooms.value) {
try {
@@ -263,11 +493,11 @@ async function refreshAll() {
// collect players for filter
(s?.players || []).forEach((p: any) => {
const uuid = (p?.uuid || p?.sessionId || '').toString();
if (uuid && !playerMap.has(uuid)) playerMap.set(uuid, (p?.name || 'player'));
if (uuid && !playerMap.has(uuid)) playerMap.set(uuid, { name: (p?.name || 'player'), color: p?.color });
});
} catch {}
}
players.value = Array.from(playerMap.entries()).map(([uuid, name]) => ({ uuid, name }));
players.value = Array.from(playerMap.entries()).map(([uuid, obj]) => ({ uuid, name: obj.name, color: obj.color }));
} finally {
loading.value = false;
}
@@ -284,36 +514,22 @@ async function loadPlayerHistory() {
playerLoading.value = false;
}
onMounted(setupStreams);
onMounted(() => {
setupStreams();
// Initialize with aggregated data as default
globalEventCounts.value = { ...globalEventCountsAggregated.value };
});
onUnmounted(closeStreams);
// Table of all players actions (from SSE actions stream)
const allPlayersActions = ref<{ uuid: string; name: string; total: number }[]>([]);
const sortKey = ref<'name'|'total'>('total');
const sortDir = ref<'asc'|'desc'>('desc');
function setSort(key: 'name'|'total') {
if (sortKey.value === key) {
sortDir.value = (sortDir.value === 'asc' ? 'desc' : 'asc');
} else {
sortKey.value = key;
sortDir.value = (key === 'name' ? 'asc' : 'desc');
}
}
function sortIcon(key: 'name'|'total') {
if (sortKey.value !== key) return '';
return (sortDir.value === 'asc' ? 'asc' : 'desc');
}
const sortedPlayersActions = computed(() => {
const q = (search.value || '').toLowerCase();
let arr = allPlayersActions.value || [];
if (q) arr = arr.filter(p => (p.name || '').toLowerCase().includes(q) || (p.uuid || '').toLowerCase().includes(q));
return [...arr].sort((a,b) => {
const dir = (sortDir.value === 'asc' ? 1 : -1);
if (sortKey.value === 'name') return a.name.localeCompare(b.name) * dir;
return (a.total - b.total) * dir;
});
// Reset to first page when search changes or players list length shrinks below current page
watch(() => search.value, () => { page.value = 1; });
watch(() => playersFiltered.value.length, () => {
if (page.value > pageCount.value) page.value = pageCount.value;
});
// Removed totals table and sorting; keep actions stream for per-player counts only
const allPlayersActions = ref<{ uuid: string; name: string; total: number }[]>([]);
function friendlyKind(kind: string): string {
const k = (kind || '').toString();
const map: Record<string, string> = {
@@ -334,42 +550,293 @@ function friendlyKind(kind: string): string {
</script>
<style scoped>
.leaderboard { min-height: 100vh; background: linear-gradient(135deg, #667eea 0%, #764ba2 100%); padding: 20px; }
.container { background:#fff; border-radius: 16px; border:1px solid #e5e9f0; box-shadow: 0 18px 50px rgba(0,0,0,0.35); max-width: 1000px; margin: 0 auto; padding: 16px; }
.header { display:flex; align-items:center; justify-content:space-between; }
/* Light theme aligned with PlayerStats/GameEndModal */
.leaderboard.light { min-height: 100vh; padding: 20px; background: linear-gradient(135deg, #eef2ff 0%, #f8fafc 100%); color:#0f172a; display:flex; flex-direction:column; }
.glass.light { background: rgba(255, 255, 255, 0.78); border: 1px solid rgba(229, 231, 235, 0.9); box-shadow: 0 18px 50px rgba(0,0,0,0.12), inset 0 1px 0 rgba(255,255,255,0.6); backdrop-filter: blur(18px) saturate(120%); -webkit-backdrop-filter: blur(18px) saturate(120%); border-radius: 16px; }
.header { display:flex; align-items:center; justify-content:space-between; padding: 12px 14px; margin-bottom: 14px; }
.header h1 { margin: 0; }
.actions .btn { background:#667eea; color:#fff; border:none; border-radius:8px; padding:8px 12px; font-weight:700; cursor:pointer; }
.actions { display:flex; gap: 8px; }
.actions .btn { background:#667eea; color:#fff; border:none; border-radius:10px; padding:8px 12px; font-weight:800; cursor:pointer; }
.actions .btn.toggle { background:#eef2ff; color:#3949ab; border:1px solid #c7d2fe; }
.actions .btn.toggle.active { background:#3949ab; color:#fff; border-color:#2e3f9a; }
.section { margin-top: 16px; padding: 12px; background:#f8fafc; border:1px solid #e5e9f0; border-radius: 12px; }
.section-title { margin: 0 0 10px; color:#334155; }
.placeholder { color:#64748b; padding: 12px; background:#fff; border:1px dashed #e5e9f0; border-radius:10px; }
.bars { display:flex; flex-direction:column; gap:8px; }
.bar-row { display:grid; grid-template-columns: 180px 1fr 70px; gap:8px; align-items:center; }
.bar { height: 14px; background:#eef2ff; border-radius: 999px; overflow:hidden; border:1px solid #c7d2fe; }
.bar-fill { height: 100%; }
.bar-fill.p1 { background: #667eea; }
.bar-fill.p2 { background: #764ba2; }
.value { font-weight:800; color:#334155; text-align:right; }
.controls { display:grid; grid-template-columns: 1fr; gap: 10px; padding: 10px 12px; margin-bottom: 14px; }
.legend { font-size: 13px; color:#334155; display:flex; align-items:center; gap:10px; }
.key { width: 12px; height: 12px; border-radius: 999px; display:inline-block; }
.key.global { background: linear-gradient(90deg, #34d399, #10b981); box-shadow: 0 0 8px rgba(16,185,129,0.35); }
.key.player { background: linear-gradient(90deg, #a78bfa, #6366f1); box-shadow: 0 0 8px rgba(99,102,241,0.35); }
.sep { opacity: 0.6; }
.player-chips { display:flex; align-items:flex-start; gap: 10px; flex-wrap: wrap; }
.search { padding:8px 10px; border:1px solid #cbd5e1; background:#fff; color:#0f172a; border-radius: 10px; min-width: 240px; outline:none; }
.search::placeholder { color:#64748b; }
.chips { display:flex; gap:10px; flex-wrap: wrap; }
.chip { display:flex; align-items:center; gap:8px; background: color-mix(in srgb, var(--primary) 6%, white); border:1px solid color-mix(in srgb, var(--primary) 24%, #e5e7eb); padding:8px 12px; border-radius: 999px; color:#111827; cursor:pointer; transition: transform .18s ease, background .18s ease, box-shadow .18s ease; }
.chip:hover { transform: translateY(-1px); background: color-mix(in srgb, var(--primary) 10%, white); box-shadow: 0 6px 18px rgba(102,126,234,0.18); }
.chip.active { background: color-mix(in srgb, var(--primary) 18%, white); border-color: color-mix(in srgb, var(--primary) 45%, #c7d2fe); box-shadow: 0 6px 22px rgba(99,102,241,0.22); }
.chip.clear { background:#fff; border-style:dashed; color:#334155; }
.avatar { width: 24px; height: 24px; border-radius: 50%; background: color-mix(in srgb, var(--primary) 25%, #eef2ff); display:grid; place-items:center; font-weight:900; color: color-mix(in srgb, var(--primary) 80%, #111); }
.panel { padding: 14px 16px; display:flex; flex-direction:column; flex: 1 1 auto; min-height: 0; }
.panel-title { margin: 0 0 10px; color:#334155; }
.placeholder { color:#64748b; padding: 12px; border:1px dashed #e5e9f0; border-radius:10px; background:#fff; }
.bars { display:flex; flex-direction:column; gap: 8px; flex: 1 1 auto; min-height: 0; }
.bars.big { height: 100%; }
.bars.big .bar-row { flex: 1 1 0; min-height: 36px; }
.bar-row { display:flex; align-items:stretch; padding: 0; background: transparent; transition: transform .18s ease; }
.bar-row.highlight { transform: translateX(4px); }
/* Remove the chip-glass style since we're making containers transparent */
.chip-glass { background: transparent; border: none; box-shadow: none; }
.bar { position:relative; height: 100%; background: linear-gradient(135deg, rgba(238,242,255,0.4) 0%, rgba(199,210,254,0.2) 100%); border-radius: 12px; overflow: hidden; border: 1px solid rgba(199,210,254,0.3); width: 100%; }
.bar-fill { position:absolute; left:0; top:0; height: 100%; transform-origin: left center; transition: width .65s cubic-bezier(.2,.7,.1,1); border-radius: 12px; }
.bar-fill.global { backdrop-filter: blur(4px); opacity: 0.75; }
.bar-fill.player { mix-blend-mode: normal; opacity: 0.85; backdrop-filter: blur(4px); }
.bar-chip { position:absolute; left:50%; top:50%; transform: translate(-50%, -50%); display:flex; align-items:center; gap:6px; padding:5px 10px; border-radius: 999px; border:1px solid; box-shadow: 0 4px 12px rgba(0,0,0,0.08), inset 0 1px 0 rgba(255,255,255,0.4); backdrop-filter: blur(8px) saturate(120%); -webkit-backdrop-filter: blur(8px) saturate(120%); transition: all 0.3s ease; }
.bar-row:hover .bar-chip { transform: translate(-50%, -50%) scale(1.05); box-shadow: 0 6px 16px rgba(0,0,0,0.12), inset 0 1px 0 rgba(255,255,255,0.6); }
.event-icon { font-size: 14px; }
.chip-label { font-weight:800; color:#0f172a; letter-spacing:.1px; white-space: nowrap; font-size: 13px; }
.chip-count { padding:2px 6px; border-radius:999px; font-weight:800; font-size: 11px; box-shadow: 0 1px 3px rgba(0,0,0,0.06); margin-left: 2px; }
.chip-count.global { background: rgba(255,255,255,0.7); color:#1f2937; border:1px solid rgba(229,231,235,0.5); }
.chip-count.player { background: rgba(99,102,241,0.15); color:#312e81; border:1px solid rgba(99,102,241,0.3); }
/* Shimmer on global bars for subtle movement */
.shimmer::after { content:''; position:absolute; inset:0; background: linear-gradient(110deg, transparent 30%, rgba(255,255,255,0.25) 50%, transparent 70%); transform: translateX(-100%); animation: shimmer 3.2s ease-in-out infinite; }
@keyframes shimmer { 0%{ transform: translateX(-100%); } 45%{ transform: translateX(110%); } 100%{ transform: translateX(110%); } }
.hint.small { font-size: 12px; color:#64748b; }
.player-filter { display:flex; align-items:center; gap:8px; margin-bottom: 8px; }
.select { padding:6px 8px; border:1px solid #cbd5e1; border-radius:8px; }
.search { padding:6px 8px; border:1px solid #cbd5e1; border-radius:8px; min-width: 180px; }
.player-stats { display:flex; flex-direction:column; gap:10px; }
.events-list { background:#fff; border:1px solid #e5e9f0; border-radius:8px; padding:8px; }
.events-head { font-weight:800; color:#334155; font-size: 13px; margin-bottom: 6px; }
.events-body { display:flex; gap:6px; flex-wrap: wrap; }
.pill { padding:4px 8px; background:#f1f5f9; border:1px solid #cbd5e1; border-radius:999px; font-size:12px; font-weight:700; color:#334155; }
/* Data Source Selector */
.data-source-selector {
display: flex;
align-items: center;
gap: 16px;
padding: 12px 16px;
margin-bottom: 14px;
}
.table-wrapper { overflow:auto; }
.table { border:1px solid #e5e9f0; border-radius:8px; background:#fff; }
.thead { display:grid; grid-template-columns: 1fr 100px; background:#eef2ff; border-bottom:1px solid #e5e9f0; position: sticky; top: 0; z-index: 1; }
.th { padding:8px 10px; font-weight:800; color:#3949ab; cursor:pointer; display:flex; align-items:center; gap:6px; }
.tr { display:grid; grid-template-columns: 1fr 100px; border-bottom:1px solid #f1f5f9; }
.td { padding:8px 10px; }
.td.total { font-weight:800; text-align:right; }
.uid { color:#64748b; font-size:12px; margin-left:6px; }
.sort.asc::after { content:'▲'; font-size:10px; }
.sort.desc::after { content:'▼'; font-size:10px; }
.source-label {
font-size: 14px;
font-weight: 700;
color: #334155;
}
.source-buttons {
display: flex;
gap: 8px;
flex-wrap: wrap;
}
.source-btn {
display: flex;
align-items: center;
gap: 8px;
padding: 10px 16px;
border-radius: 12px;
border: 1px solid #e2e8f0;
background: rgba(255,255,255,0.6);
color: #64748b;
font-weight: 600;
font-size: 13px;
cursor: pointer;
transition: all 0.3s ease;
}
.source-btn:hover {
background: rgba(255,255,255,0.9);
border-color: #cbd5e1;
transform: translateY(-1px);
box-shadow: 0 4px 12px rgba(0,0,0,0.08);
}
.source-btn.active {
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
border-color: #667eea;
box-shadow: 0 6px 20px rgba(102,126,234,0.3);
}
.source-btn.active:hover {
transform: translateY(-2px);
box-shadow: 0 8px 24px rgba(102,126,234,0.4);
}
.source-icon {
font-size: 16px;
}
@media (max-width: 640px) {
.data-source-selector {
flex-direction: column;
align-items: stretch;
}
.source-buttons {
flex-direction: column;
}
.source-btn {
justify-content: center;
}
}
/* Pagination styles */
.pagination {
display: flex;
align-items: center;
gap: 12px;
padding: 8px 12px;
background: rgba(255,255,255,0.82);
border: 1px solid rgba(229,231,235,0.9);
border-radius: 999px;
box-shadow: 0 6px 18px rgba(0,0,0,0.08), inset 0 1px 0 rgba(255,255,255,0.6);
backdrop-filter: blur(10px) saturate(120%);
-webkit-backdrop-filter: blur(10px) saturate(120%);
}
.pg-btn {
width: 32px;
height: 32px;
border-radius: 50%;
border: 1px solid #cbd5e1;
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
font-weight: 900;
font-size: 16px;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
transition: all 0.2s ease;
box-shadow: 0 4px 12px rgba(102,126,234,0.25);
}
.pg-btn:hover:not(:disabled) {
transform: translateY(-2px);
box-shadow: 0 6px 16px rgba(102,126,234,0.35);
}
.pg-btn:disabled {
opacity: 0.5;
cursor: not-allowed;
background: #e5e7eb;
color: #94a3b8;
box-shadow: none;
}
.pg-ind {
font-weight: 700;
color: #334155;
font-size: 14px;
min-width: 60px;
text-align: center;
}
/* Filters Container */
.filters-container {
display: flex;
gap: 20px;
padding: 12px 16px;
margin-bottom: 14px;
align-items: center;
flex-wrap: wrap;
}
.filter-group {
display: flex;
align-items: center;
gap: 12px;
}
.filter-label {
font-size: 14px;
font-weight: 700;
color: #334155;
min-width: 60px;
}
.filter-buttons {
display: flex;
gap: 6px;
flex-wrap: wrap;
}
.filter-btn {
padding: 8px 14px;
border-radius: 10px;
border: 1px solid #e2e8f0;
background: rgba(255,255,255,0.6);
color: #64748b;
font-weight: 600;
font-size: 13px;
cursor: pointer;
transition: all 0.3s ease;
white-space: nowrap;
}
.filter-btn:hover {
background: rgba(255,255,255,0.9);
border-color: #cbd5e1;
transform: translateY(-1px);
box-shadow: 0 4px 12px rgba(0,0,0,0.08);
}
.filter-btn.active {
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
border-color: #667eea;
box-shadow: 0 4px 16px rgba(102,126,234,0.3);
}
.filter-btn.active:hover {
transform: translateY(-2px);
box-shadow: 0 6px 20px rgba(102,126,234,0.4);
}
@media (max-width: 768px) {
.filters-container {
flex-direction: column;
align-items: stretch;
gap: 12px;
}
.filter-group {
justify-content: space-between;
}
.filter-buttons {
justify-content: flex-end;
}
}
@media (max-width: 480px) {
.player-chips {
flex-direction: column;
gap: 8px;
}
.pagination {
width: 100%;
justify-content: center;
}
.filter-group {
flex-direction: column;
align-items: stretch;
gap: 8px;
}
.filter-label {
min-width: auto;
text-align: center;
}
.filter-buttons {
justify-content: center;
}
}
</style>

View File

@@ -53,6 +53,7 @@
<span class="th r">Rol</span>
<span class="th tok">Tokens</span>
<span class="th k">Evento</span>
<span class="th rnd">Round/Game</span>
<span class="th x">Mensaje</span>
<span class="th room">Sala</span>
</div>
@@ -61,6 +62,7 @@
<span class="r">{{ (m.role || '') || '—' }}</span>
<span class="tok">🦃 {{ m.pavoTokens ?? 0 }} · 🌽 {{ m.eloteTokens ?? 0 }} <span v-if="(m.shameTokens ?? 0) > 0">· 😶 {{ m.shameTokens }}</span></span>
<span class="k">{{ friendlyKind(m.kind) }}</span>
<span class="rnd" :title="`Round ${m.round || '?'} - Game ${m.gameVariant || m.variant || '?'}`">R{{ m.round || '?' }}/{{ (m.gameVariant || m.variant || '?').replace('G', '') }}</span>
<span class="x">{{ m.text }}</span>
<span class="room">{{ (m.roomId || '').slice(0,8) }}</span>
</div>
@@ -218,7 +220,7 @@ function friendlyKind(kind: string): string {
.history-loading, .history-empty { font-size:12px; color:#666; padding:6px; text-align:center; }
.history-table {}
.history-scroll { max-height: 60vh; overflow:auto; border:1px solid #e5e9f0; border-radius:8px; background:#fff; margin: 10px; }
.history-grid { display:grid; grid-template-columns: 82px 36px 160px 110px 2fr 70px; gap:6px; align-items:center; }
.history-grid { display:grid; grid-template-columns: 82px 36px 160px 110px 65px 2fr 70px; gap:6px; align-items:center; }
.history-header { position: sticky; top: 0; z-index: 1; background:#667eea; border-bottom:1px solid #e5e9f0; padding:6px; box-shadow: 0 2px 6px rgba(0,0,0,0.08); }
.history-header .th { font-size:11px; font-weight:800; color:#ffffff; text-transform: uppercase; }
.history-row { padding:6px; border-bottom:1px solid #f1f5f9; }
@@ -227,6 +229,7 @@ function friendlyKind(kind: string): string {
.history-row .r { font-size:11px; font-weight:700; color:#555; text-transform: uppercase; }
.history-row .tok { font-size:12px; color:#334155; }
.history-row .k { font-size:12px; font-weight:700; color:#334155; }
.history-row .rnd { font-size:11px; font-weight:600; color:#667eea; font-family: monospace; }
.history-row .x { font-size:12px; color:#475569; }
.history-row .room { font-family: monospace; font-size:11px; color:#777; text-align:right; }
.shame-badge { margin-left:8px; margin-right:0; background:#fee2e2; color:#b91c1c; border:1px solid #fecaca; border-radius:999px; padding:2px 8px; font-weight:800; font-size:12px; display:flex; align-items:center; gap:6px; }

View File

@@ -816,18 +816,28 @@ async function sendPlayersActionsUpdate(client?: Response) {
const players = uuids.map((uuid: string) => {
const history = nameManager.getSystemHistory(uuid) || [];
const counts: any = Object.fromEntries(ACTION_EVENTS.map(k => [k, 0]));
const detailedHistory: any[] = [];
for (const entry of history) {
const kind = (entry as any)?.kind || '';
if (!ACTION_EVENTS.includes(kind)) continue;
if (!isActionMade(kind, (entry as any)?.role)) continue;
counts[kind] = (counts[kind] || 0) + 1;
// Include detailed event info
detailedHistory.push({
kind,
round: (entry as any)?.round,
gameVariant: (entry as any)?.gameVariant || (entry as any)?.variant
});
}
const total = ACTION_EVENTS.reduce((acc, k) => acc + (counts[k] || 0), 0);
return {
uuid,
name: nameManager.getPlayerName(uuid) || null,
counts,
total
total,
detailedHistory
};
}).filter((p: any) => p.total > 0 || p.name);

View File

@@ -6,7 +6,7 @@ import { broadcastDashboardUpdate } from "../adminApi";
export class GameRoom extends Room<GameState> {
maxClients = 2;
private systemMessages: { text: string; kind: string; timestamp: number }[] = [];
private systemMessages: { text: string; kind: string; timestamp: number; round?: number; gameVariant?: string }[] = [];
getFilterOptions() {
// If waiting for shuffled players, report as available regardless of current client count
@@ -46,8 +46,14 @@ export class GameRoom extends Room<GameState> {
if (kind !== 'round_advance') {
this.recentSystemMessage = { text, kind, timestamp };
}
// Persist in per-room history (keep last 200)
this.systemMessages.push({ text, kind, timestamp });
// Persist in per-room history (keep last 200) with round and game variant info
this.systemMessages.push({
text,
kind,
timestamp,
round: this.state.currentRound,
gameVariant: this.state.currentVariant
});
if (this.systemMessages.length > 200) {
this.systemMessages.splice(0, this.systemMessages.length - 200);
}
@@ -78,7 +84,7 @@ export class GameRoom extends Room<GameState> {
kind,
text,
roomId: this.roomId,
variant: this.state.currentVariant,
gameVariant: this.state.currentVariant,
round: this.state.currentRound,
role: (player as any)?.role || '',
pavoTokens: (player as any)?.pavoTokens || 0,

View File

@@ -9,6 +9,7 @@ export class NameManager {
text: string;
roomId?: string;
variant?: string;
gameVariant?: string;
round?: number;
role?: 'P1' | 'P2' | '';
pavoTokens?: number;
@@ -174,7 +175,7 @@ export class NameManager {
// Per-UUID system message history (as seen while connected)
appendSystemMessage(uuid: string, entry: {
timestamp: number; kind: string; text: string;
roomId?: string; variant?: string; round?: number;
roomId?: string; variant?: string; gameVariant?: string; round?: number;
role?: 'P1'|'P2'|''; pavoTokens?: number; eloteTokens?: number; shameTokens?: number;
}): void {
if (!uuid) return;
@@ -184,7 +185,8 @@ export class NameManager {
kind: (entry.kind || '').toString(),
text: (entry.text || '').toString(),
roomId: entry.roomId,
variant: entry.variant,
variant: entry.variant || entry.gameVariant,
gameVariant: entry.gameVariant || entry.variant,
round: entry.round,
role: entry.role || '',
pavoTokens: Number(entry.pavoTokens ?? 0),
@@ -197,7 +199,7 @@ export class NameManager {
getSystemHistory(uuid: string): {
timestamp: number; kind: string; text: string;
roomId?: string; variant?: string; round?: number;
roomId?: string; variant?: string; gameVariant?: string; round?: number;
role?: 'P1'|'P2'|''; pavoTokens?: number; eloteTokens?: number; shameTokens?: number;
}[] {
return [...(this.uuidToSystemHistory.get(uuid) || [])];