refactorizacion leaderboard

This commit is contained in:
2025-08-27 21:49:33 -06:00
parent 0877fe1448
commit 499cc02943
5 changed files with 817 additions and 393 deletions

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<template>
<div class="data-source-selector glass light">
<div class="source-label">Fuente de datos:</div>
<div class="source-buttons">
<button
class="source-btn"
:class="{ active: modelValue === 'aggregated' }"
@click="$emit('update:modelValue', 'aggregated')"
title="Muestra el total histórico de todas las acciones registradas de los jugadores"
>
<span class="source-icon">📁</span>
Datos Agregados (Histórico)
</button>
<button
class="source-btn"
:class="{ active: modelValue === 'active-rooms' }"
@click="$emit('update:modelValue', 'active-rooms')"
title="Muestra solo los datos de las salas actualmente activas"
>
<span class="source-icon">🔴</span>
Salas Activas (Tiempo Real)
</button>
</div>
</div>
</template>
<script setup lang="ts">
import type { DataSource } from '../composables/useEventFilters';
interface Props {
modelValue: DataSource;
}
defineProps<Props>();
defineEmits<{
'update:modelValue': [value: DataSource];
}>();
</script>
<style scoped>
.glass.light {
background: rgba(255, 255, 255, 0.78);
border: 1px solid rgba(229, 231, 235, 0.9);
box-shadow: 0 18px 50px rgba(0,0,0,0.12), inset 0 1px 0 rgba(255,255,255,0.6);
backdrop-filter: blur(18px) saturate(120%);
-webkit-backdrop-filter: blur(18px) saturate(120%);
border-radius: 16px;
}
.data-source-selector {
display: flex;
align-items: center;
gap: 16px;
padding: 12px 16px;
margin-bottom: 14px;
}
.source-label {
font-size: 14px;
font-weight: 700;
color: #334155;
}
.source-buttons {
display: flex;
gap: 8px;
flex-wrap: wrap;
}
.source-btn {
display: flex;
align-items: center;
gap: 8px;
padding: 10px 16px;
border-radius: 12px;
border: 1px solid #e2e8f0;
background: rgba(255,255,255,0.6);
color: #64748b;
font-weight: 600;
font-size: 13px;
cursor: pointer;
transition: all 0.3s ease;
}
.source-btn:hover {
background: rgba(255,255,255,0.9);
border-color: #cbd5e1;
transform: translateY(-1px);
box-shadow: 0 4px 12px rgba(0,0,0,0.08);
}
.source-btn.active {
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
border-color: #667eea;
box-shadow: 0 6px 20px rgba(102,126,234,0.3);
}
.source-btn.active:hover {
transform: translateY(-2px);
box-shadow: 0 8px 24px rgba(102,126,234,0.4);
}
.source-icon {
font-size: 16px;
}
@media (max-width: 640px) {
.data-source-selector {
flex-direction: column;
align-items: stretch;
}
.source-buttons {
flex-direction: column;
}
.source-btn {
justify-content: center;
}
}
</style>

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<template>
<div class="panel glass">
<h2 class="panel-title">Eventos y comparación</h2>
<div v-if="loading" class="placeholder">Cargando datos</div>
<div v-else class="bars big">
<div
v-for="eventType in eventTypes"
:key="eventType"
class="bar-row"
:class="{ highlight: highlighted === eventType }"
@mouseenter="highlighted = eventType"
@mouseleave="highlighted = ''"
>
<div class="bar">
<div
class="bar-fill global shimmer"
:style="{
width: globalBarWidth(eventType) + '%',
background: eventStyles[eventType]?.gradient || 'linear-gradient(90deg, #94a3b8, #64748b)'
}"
></div>
<div
v-if="selectedPlayerUuid"
class="bar-fill player"
:style="{
width: playerBarWidth(eventType) + '%',
background: playerBarGradient
}"
></div>
<div
class="bar-chip"
:style="{
background: getEventChipBg(eventType),
borderColor: getEventBorderColor(eventType)
}"
>
<span class="event-icon">{{ eventStyles[eventType]?.icon || '📊' }}</span>
<span class="chip-label">{{ friendlyEventName(eventType) }}</span>
<span class="chip-count global">{{ globalValueLabel(eventType) }}</span>
<span v-if="selectedPlayerUuid" class="chip-count player">{{ playerValueLabel(eventType) }}</span>
</div>
</div>
</div>
<div class="hint small">Basado en mensajes disponibles por sala. Click jugador para comparar.</div>
</div>
</div>
</template>
<script setup lang="ts">
import { ref, computed } from 'vue';
interface Props {
eventTypes: string[];
eventStyles: Record<string, { icon: string; color: string; gradient: string }>;
globalEventCounts: Record<string, number>;
playerEventCounts: Record<string, number>;
selectedPlayerUuid?: string;
playerBarGradient: string;
showPercent: boolean;
loading?: boolean;
}
const props = withDefaults(defineProps<Props>(), {
selectedPlayerUuid: '',
loading: false
});
const highlighted = ref('');
// Global calculations
const globalMax = computed(() => {
const vals = props.eventTypes.map(k => props.globalEventCounts[k] || 0);
const m = Math.max(0, ...vals);
return m || 1;
});
const globalTotal = computed(() =>
props.eventTypes.reduce((acc, k) => acc + (props.globalEventCounts[k] || 0), 0) || 1
);
function globalBarWidth(eventType: string) {
const v = props.globalEventCounts[eventType] || 0;
return Math.round((v / (props.showPercent ? globalTotal.value : globalMax.value)) * 100);
}
function globalValueLabel(eventType: string) {
const v = props.globalEventCounts[eventType] || 0;
return props.showPercent ? `${Math.round((v / globalTotal.value) * 100)}%` : String(v);
}
// Player calculations
const playerMax = computed(() => {
const vals = props.eventTypes.map(k => props.playerEventCounts[k] || 0);
const m = Math.max(0, ...vals);
return m || 1;
});
const playerTotal = computed(() =>
props.eventTypes.reduce((acc, k) => acc + (props.playerEventCounts[k] || 0), 0) || 1
);
function playerBarWidth(eventType: string) {
const v = props.playerEventCounts[eventType] || 0;
return Math.round((v / (props.showPercent ? playerTotal.value : playerMax.value)) * 100);
}
function playerValueLabel(eventType: string) {
const v = props.playerEventCounts[eventType] || 0;
return props.showPercent ? `${Math.round((v / playerTotal.value) * 100)}%` : String(v);
}
// Styling helpers
function getEventChipBg(eventType: string): string {
const style = props.eventStyles[eventType];
if (!style) return 'rgba(255,255,255,0.82)';
return `linear-gradient(135deg, ${style.color}15 0%, rgba(255,255,255,0.9) 100%)`;
}
function getEventBorderColor(eventType: string): string {
const style = props.eventStyles[eventType];
if (!style) return 'rgba(229,231,235,0.9)';
return `${style.color}40`;
}
function friendlyEventName(eventType: string): string {
const friendlyNames: Record<string, string> = {
p1_propose: 'Ofrecer',
p1_no_offer: 'No Ofrecer',
p2_snatch: 'Robar',
p2_accept: 'Aceptar Oferta',
p2_force: 'Forzar Oferta',
p2_no_force: 'No Forzar Oferta',
p2_reject: 'Rechazar Oferta',
p1_shame: 'Asignar Vergüenza',
p1_no_shame: 'No Asignar Vergüenza',
p1_report: 'Denunciar',
p1_no_report: 'No Denunciar',
};
return friendlyNames[eventType] || eventType;
}
</script>
<style scoped>
.panel {
padding: 14px 16px;
display: flex;
flex-direction: column;
flex: 1 1 auto;
min-height: 0;
}
.glass {
background: rgba(255, 255, 255, 0.78);
border: 1px solid rgba(229, 231, 235, 0.9);
box-shadow: 0 18px 50px rgba(0,0,0,0.12), inset 0 1px 0 rgba(255,255,255,0.6);
backdrop-filter: blur(18px) saturate(120%);
-webkit-backdrop-filter: blur(18px) saturate(120%);
border-radius: 16px;
}
.panel-title {
margin: 0 0 10px;
color: #334155;
}
.placeholder {
color: #64748b;
padding: 12px;
border: 1px dashed #e5e9f0;
border-radius: 10px;
background: #fff;
}
.bars {
display: flex;
flex-direction: column;
gap: 8px;
flex: 1 1 auto;
min-height: 0;
}
.bars.big {
height: 100%;
}
.bars.big .bar-row {
flex: 1 1 0;
min-height: 36px;
}
.bar-row {
display: flex;
align-items: stretch;
padding: 0;
background: transparent;
transition: transform .18s ease;
}
.bar-row.highlight {
transform: translateX(4px);
}
.bar {
position: relative;
height: 100%;
background: linear-gradient(135deg, rgba(238,242,255,0.4) 0%, rgba(199,210,254,0.2) 100%);
border-radius: 12px;
overflow: hidden;
border: 1px solid rgba(199,210,254,0.3);
width: 100%;
}
.bar-fill {
position: absolute;
left: 0;
top: 0;
height: 100%;
transform-origin: left center;
transition: width .65s cubic-bezier(.2,.7,.1,1);
border-radius: 12px;
}
.bar-fill.global {
backdrop-filter: blur(4px);
opacity: 0.75;
}
.bar-fill.player {
mix-blend-mode: normal;
opacity: 0.85;
backdrop-filter: blur(4px);
}
.bar-chip {
position: absolute;
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
display: flex;
align-items: center;
gap: 6px;
padding: 5px 10px;
border-radius: 999px;
border: 1px solid;
box-shadow: 0 4px 12px rgba(0,0,0,0.08), inset 0 1px 0 rgba(255,255,255,0.4);
backdrop-filter: blur(8px) saturate(120%);
-webkit-backdrop-filter: blur(8px) saturate(120%);
transition: all 0.3s ease;
}
.bar-row:hover .bar-chip {
transform: translate(-50%, -50%) scale(1.05);
box-shadow: 0 6px 16px rgba(0,0,0,0.12), inset 0 1px 0 rgba(255,255,255,0.6);
}
.event-icon {
font-size: 14px;
}
.chip-label {
font-weight: 800;
color: #0f172a;
letter-spacing: .1px;
white-space: nowrap;
font-size: 13px;
}
.chip-count {
padding: 2px 6px;
border-radius: 999px;
font-weight: 800;
font-size: 11px;
box-shadow: 0 1px 3px rgba(0,0,0,0.06);
margin-left: 2px;
}
.chip-count.global {
background: rgba(255,255,255,0.7);
color: #1f2937;
border: 1px solid rgba(229,231,235,0.5);
}
.chip-count.player {
background: rgba(99,102,241,0.15);
color: #312e81;
border: 1px solid rgba(99,102,241,0.3);
}
/* Shimmer on global bars for subtle movement */
.shimmer::after {
content: '';
position: absolute;
inset: 0;
background: linear-gradient(110deg, transparent 30%, rgba(255,255,255,0.25) 50%, transparent 70%);
transform: translateX(-100%);
animation: shimmer 3.2s ease-in-out infinite;
}
@keyframes shimmer {
0% { transform: translateX(-100%); }
45% { transform: translateX(110%); }
100% { transform: translateX(110%); }
}
.hint.small {
font-size: 12px;
color: #64748b;
}
</style>

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<template>
<div class="filters-container glass light">
<div class="filter-group">
<label class="filter-label">Round:</label>
<div class="filter-buttons">
<button
class="filter-btn"
:class="{ active: roundFilter === 'all' }"
@click="$emit('update:roundFilter', 'all')"
title="Mostrar todas las rondas"
>
Todas
</button>
<button
v-for="r in [1, 2, 3]"
:key="r"
class="filter-btn"
:class="{ active: roundFilter === r }"
@click="$emit('update:roundFilter', r)"
:title="`Mostrar solo Round ${r}`"
>
R{{ r }}
</button>
</div>
</div>
<div class="filter-group">
<label class="filter-label">Game:</label>
<div class="filter-buttons">
<button
class="filter-btn"
:class="{ active: gameFilter === 'all' }"
@click="$emit('update:gameFilter', 'all')"
title="Mostrar todas las variantes"
>
Todas
</button>
<button
v-for="g in ['G1', 'G2', 'G3', 'G4', 'G5']"
:key="g"
class="filter-btn"
:class="{ active: gameFilter === g }"
@click="$emit('update:gameFilter', g)"
:title="`Mostrar solo variante ${g}`"
>
{{ g }}
</button>
</div>
</div>
<div v-if="hasActiveFilters" class="filter-summary">
<span class="summary-icon">🔍</span>
<span class="summary-text">{{ filterSummary }}</span>
<button
class="reset-btn"
@click="$emit('resetFilters')"
title="Quitar todos los filtros"
>
</button>
</div>
</div>
</template>
<script setup lang="ts">
import type { RoundFilter, GameFilter } from '../composables/useEventFilters';
interface Props {
roundFilter: RoundFilter;
gameFilter: GameFilter;
hasActiveFilters: boolean;
filterSummary: string;
}
defineProps<Props>();
defineEmits<{
'update:roundFilter': [value: RoundFilter];
'update:gameFilter': [value: GameFilter];
'resetFilters': [];
}>();
</script>
<style scoped>
.glass.light {
background: rgba(255, 255, 255, 0.78);
border: 1px solid rgba(229, 231, 235, 0.9);
box-shadow: 0 18px 50px rgba(0,0,0,0.12), inset 0 1px 0 rgba(255,255,255,0.6);
backdrop-filter: blur(18px) saturate(120%);
-webkit-backdrop-filter: blur(18px) saturate(120%);
border-radius: 16px;
}
.filters-container {
display: flex;
gap: 20px;
padding: 12px 16px;
margin-bottom: 14px;
align-items: center;
flex-wrap: wrap;
}
.filter-group {
display: flex;
align-items: center;
gap: 12px;
}
.filter-label {
font-size: 14px;
font-weight: 700;
color: #334155;
min-width: 60px;
}
.filter-buttons {
display: flex;
gap: 6px;
flex-wrap: wrap;
}
.filter-btn {
padding: 8px 14px;
border-radius: 10px;
border: 1px solid #e2e8f0;
background: rgba(255,255,255,0.6);
color: #64748b;
font-weight: 600;
font-size: 13px;
cursor: pointer;
transition: all 0.3s ease;
white-space: nowrap;
}
.filter-btn:hover {
background: rgba(255,255,255,0.9);
border-color: #cbd5e1;
transform: translateY(-1px);
box-shadow: 0 4px 12px rgba(0,0,0,0.08);
}
.filter-btn.active {
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
border-color: #667eea;
box-shadow: 0 4px 16px rgba(102,126,234,0.3);
}
.filter-btn.active:hover {
transform: translateY(-2px);
box-shadow: 0 6px 20px rgba(102,126,234,0.4);
}
.filter-summary {
display: flex;
align-items: center;
gap: 8px;
padding: 8px 12px;
background: linear-gradient(135deg, #f0f9ff 0%, #e0f2fe 100%);
border: 1px solid #0ea5e9;
border-radius: 999px;
color: #0c4a6e;
font-size: 13px;
font-weight: 600;
}
.summary-icon {
font-size: 14px;
}
.summary-text {
white-space: nowrap;
}
.reset-btn {
width: 20px;
height: 20px;
border-radius: 50%;
border: none;
background: rgba(239,68,68,0.1);
color: #dc2626;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
font-size: 12px;
font-weight: 800;
transition: all 0.2s ease;
}
.reset-btn:hover {
background: rgba(239,68,68,0.2);
transform: scale(1.1);
}
@media (max-width: 768px) {
.filters-container {
flex-direction: column;
align-items: stretch;
gap: 12px;
}
.filter-group {
justify-content: space-between;
}
.filter-buttons {
justify-content: flex-end;
}
.filter-summary {
justify-content: center;
}
}
@media (max-width: 480px) {
.filter-group {
flex-direction: column;
align-items: stretch;
gap: 8px;
}
.filter-label {
min-width: auto;
text-align: center;
}
.filter-buttons {
justify-content: center;
}
}
</style>

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import { ref, computed, watch } from 'vue';
export interface DetailedEvent {
kind: string;
round?: number;
gameVariant?: string;
}
export type DataSource = 'aggregated' | 'active-rooms';
export type RoundFilter = 'all' | 1 | 2 | 3;
export type GameFilter = 'all' | 'G1' | 'G2' | 'G3' | 'G4' | 'G5';
export function useEventFilters() {
// Filter states
const dataSource = ref<DataSource>('aggregated');
const roundFilter = ref<RoundFilter>('all');
const gameFilter = ref<GameFilter>('all');
// Event data stores
const detailedEventsAggregated = ref<DetailedEvent[]>([]);
const detailedEventsActiveRooms = ref<DetailedEvent[]>([]);
// Global event counts
const globalEventCounts = ref<Record<string, number>>({});
const globalEventCountsAggregated = ref<Record<string, number>>({});
const globalEventCountsActiveRooms = ref<Record<string, number>>({});
// Function to apply filters and recalculate counts
function applyFilters(eventTypes: string[]) {
const sourceEvents = dataSource.value === 'aggregated'
? detailedEventsAggregated.value
: detailedEventsActiveRooms.value;
// Filter events based on round and game
const filteredEvents = sourceEvents.filter(event => {
if (roundFilter.value !== 'all' && event.round !== roundFilter.value) {
return false;
}
if (gameFilter.value !== 'all' && event.gameVariant !== gameFilter.value) {
return false;
}
return true;
});
// Recalculate counts from filtered events
const counts: Record<string, number> = Object.fromEntries(eventTypes.map(k => [k, 0]));
filteredEvents.forEach(event => {
if (eventTypes.includes(event.kind)) {
counts[event.kind] = (counts[event.kind] || 0) + 1;
}
});
globalEventCounts.value = counts;
}
// Update aggregated data
function updateAggregatedData(events: DetailedEvent[], counts: Record<string, number>) {
detailedEventsAggregated.value = events;
globalEventCountsAggregated.value = counts;
}
// Update active rooms data
function updateActiveRoomsData(events: DetailedEvent[], counts: Record<string, number>) {
detailedEventsActiveRooms.value = events;
globalEventCountsActiveRooms.value = counts;
}
// Reset filters
function resetFilters() {
roundFilter.value = 'all';
gameFilter.value = 'all';
}
// Computed properties
const currentSourceEvents = computed(() =>
dataSource.value === 'aggregated' ? detailedEventsAggregated.value : detailedEventsActiveRooms.value
);
const currentSourceCounts = computed(() =>
dataSource.value === 'aggregated' ? globalEventCountsAggregated.value : globalEventCountsActiveRooms.value
);
const hasActiveFilters = computed(() =>
roundFilter.value !== 'all' || gameFilter.value !== 'all'
);
const filterSummary = computed(() => {
const parts = [];
if (roundFilter.value !== 'all') parts.push(`Round ${roundFilter.value}`);
if (gameFilter.value !== 'all') parts.push(`Game ${gameFilter.value}`);
return parts.length > 0 ? parts.join(' + ') : 'Sin filtros';
});
return {
// State
dataSource,
roundFilter,
gameFilter,
detailedEventsAggregated,
detailedEventsActiveRooms,
globalEventCounts,
globalEventCountsAggregated,
globalEventCountsActiveRooms,
// Methods
applyFilters,
updateAggregatedData,
updateActiveRoomsData,
resetFilters,
// Computed
currentSourceEvents,
currentSourceCounts,
hasActiveFilters,
filterSummary
};
}

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@@ -10,79 +10,17 @@
</div> </div>
</div> </div>
<div class="data-source-selector glass light"> <DataSourceSelector v-model="eventFilters.dataSource.value" />
<div class="source-label">Fuente de datos:</div>
<div class="source-buttons">
<button
class="source-btn"
:class="{ active: dataSource === 'aggregated' }"
@click="dataSource = 'aggregated'"
title="Muestra el total histórico de todas las acciones registradas de los jugadores"
>
<span class="source-icon">📁</span>
Datos Agregados (Histórico)
</button>
<button
class="source-btn"
:class="{ active: dataSource === 'active-rooms' }"
@click="dataSource = 'active-rooms'"
title="Muestra solo los datos de las salas actualmente activas"
>
<span class="source-icon">🔴</span>
Salas Activas (Tiempo Real)
</button>
</div>
</div>
<div class="filters-container glass light"> <EventFilters
<div class="filter-group"> :round-filter="eventFilters.roundFilter.value"
<label class="filter-label">Round:</label> :game-filter="eventFilters.gameFilter.value"
<div class="filter-buttons"> :has-active-filters="eventFilters.hasActiveFilters.value"
<button :filter-summary="eventFilters.filterSummary.value"
class="filter-btn" @update:round-filter="eventFilters.roundFilter.value = $event"
:class="{ active: roundFilter === 'all' }" @update:game-filter="eventFilters.gameFilter.value = $event"
@click="roundFilter = 'all'" @reset-filters="eventFilters.resetFilters"
title="Mostrar todas las rondas" />
>
Todas
</button>
<button
v-for="r in [1, 2, 3]"
:key="r"
class="filter-btn"
:class="{ active: roundFilter === r }"
@click="roundFilter = r as (1 | 2 | 3)"
:title="`Mostrar solo Round ${r}`"
>
R{{ r }}
</button>
</div>
</div>
<div class="filter-group">
<label class="filter-label">Game:</label>
<div class="filter-buttons">
<button
class="filter-btn"
:class="{ active: gameFilter === 'all' }"
@click="gameFilter = 'all'"
title="Mostrar todas las variantes"
>
Todas
</button>
<button
v-for="g in ['G1', 'G2', 'G3', 'G4', 'G5']"
:key="g"
class="filter-btn"
:class="{ active: gameFilter === g }"
@click="gameFilter = g as ('G1' | 'G2' | 'G3' | 'G4' | 'G5')"
:title="`Mostrar solo variante ${g}`"
>
{{ g }}
</button>
</div>
</div>
</div>
<div class="controls glass light"> <div class="controls glass light">
<div class="legend"> <div class="legend">
@@ -115,38 +53,31 @@
</div> </div>
</div> </div>
<div class="panel glass"> <EventChart
<h2 class="panel-title">Eventos y comparación</h2> :event-types="EVENTS"
<div v-if="loading" class="placeholder">Cargando datos</div> :event-styles="EVENT_STYLES"
<div v-else class="bars big"> :global-event-counts="eventFilters.globalEventCounts.value"
<div v-for="k in EVENTS" :key="k" class="bar-row" :class="{ highlight: highlighted === k }" @mouseenter="highlighted = k" @mouseleave="highlighted = ''"> :player-event-counts="playerEventCounts"
<div class="bar"> :selected-player-uuid="selectedUuid"
<div class="bar-fill global shimmer" :style="{ width: globalBarWidth(k) + '%', background: EVENT_STYLES[k]?.gradient || 'linear-gradient(90deg, #94a3b8, #64748b)' }"></div> :player-bar-gradient="playerBarGradient"
<div v-if="selectedUuid" class="bar-fill player" :style="{ width: playerBarWidth(k) + '%', background: playerBarGradient }"></div> :show-percent="showPercent"
<div class="bar-chip" :style="{ background: getEventChipBg(k), borderColor: getEventBorderColor(k) }"> :loading="loading"
<span class="event-icon">{{ EVENT_STYLES[k]?.icon || '📊' }}</span> />
<span class="chip-label">{{ friendlyKind(k) }}</span>
<span class="chip-count global">{{ globalValueLabel(k) }}</span>
<span v-if="selectedUuid" class="chip-count player">{{ playerValueLabel(k) }}</span>
</div>
</div>
</div>
<div class="hint small">Basado en mensajes disponibles por sala. Click jugador para comparar.</div>
</div>
</div>
</div> </div>
</template> </template>
<script setup lang="ts"> <script setup lang="ts">
import { ref, computed, onMounted, onUnmounted, watch } from 'vue'; import { ref, computed, onMounted, onUnmounted, watch } from 'vue';
import EventChart from '../components/EventChart.vue';
import EventFilters from '../components/EventFilters.vue';
import DataSourceSelector from '../components/DataSourceSelector.vue';
import { useEventFilters } from '../composables/useEventFilters';
interface RoomInfo { roomId: string; metadata?: any; } interface RoomInfo { roomId: string; metadata?: any; }
interface RoomState { players?: any[]; systemMessages?: { kind: string }[] } interface RoomState { players?: any[]; systemMessages?: { kind: string }[] }
const loading = ref(false); const loading = ref(false);
const dataSource = ref<'aggregated' | 'active-rooms'>('aggregated'); // Default to aggregated data const eventFilters = useEventFilters();
const roundFilter = ref<'all' | 1 | 2 | 3>('all');
const gameFilter = ref<'all' | 'G1' | 'G2' | 'G3' | 'G4' | 'G5'>('all');
const EVENTS = [ const EVENTS = [
'p1_propose', 'p1_no_offer', 'p1_propose', 'p1_no_offer',
'p2_snatch', 'p2_accept', 'p2_force', 'p2_no_force', 'p2_reject', 'p2_snatch', 'p2_accept', 'p2_force', 'p2_no_force', 'p2_reject',
@@ -167,61 +98,13 @@ const EVENT_STYLES: Record<string, { icon: string; color: string; gradient: stri
'p1_report': { icon: '⚖️', color: '#8b5cf6', gradient: 'linear-gradient(135deg, #8b5cf6 0%, #7c3aed 100%)' }, 'p1_report': { icon: '⚖️', color: '#8b5cf6', gradient: 'linear-gradient(135deg, #8b5cf6 0%, #7c3aed 100%)' },
'p1_no_report': { icon: '🤝', color: '#6b7280', gradient: 'linear-gradient(135deg, #94a3b8 0%, #64748b 100%)' } 'p1_no_report': { icon: '🤝', color: '#6b7280', gradient: 'linear-gradient(135deg, #94a3b8 0%, #64748b 100%)' }
}; };
const globalEventCounts = ref<Record<string, number>>((Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>));
const globalEventCountsAggregated = ref<Record<string, number>>((Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>));
const globalEventCountsActiveRooms = ref<Record<string, number>>((Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>));
// Store detailed event data with round and game info
const detailedEventsAggregated = ref<Array<{ kind: string; round?: number; gameVariant?: string }>>([]);
const detailedEventsActiveRooms = ref<Array<{ kind: string; round?: number; gameVariant?: string }>>([]);
const showPercent = ref(false); const showPercent = ref(false);
// Function to apply filters and recalculate counts
function applyFilters() {
const sourceEvents = dataSource.value === 'aggregated'
? detailedEventsAggregated.value
: detailedEventsActiveRooms.value;
// Filter events based on round and game
const filteredEvents = sourceEvents.filter(event => {
if (roundFilter.value !== 'all' && event.round !== roundFilter.value) {
return false;
}
if (gameFilter.value !== 'all' && event.gameVariant !== gameFilter.value) {
return false;
}
return true;
});
// Recalculate counts from filtered events
const counts: Record<string, number> = Object.fromEntries(EVENTS.map(k => [k, 0])) as any;
filteredEvents.forEach(event => {
if (EVENTS.includes(event.kind)) {
counts[event.kind] = (counts[event.kind] || 0) + 1;
}
});
globalEventCounts.value = counts;
}
// Watch for changes in filters and data source // Watch for changes in filters and data source
watch([dataSource, roundFilter, gameFilter], () => { watch([eventFilters.dataSource, eventFilters.roundFilter, eventFilters.gameFilter], () => {
applyFilters(); eventFilters.applyFilters(EVENTS);
}); });
const globalMax = computed(() => {
const vals = EVENTS.map(k => globalEventCounts.value[k] || 0);
const m = Math.max(0, ...vals);
return m || 1;
});
const globalTotal = computed(() => EVENTS.reduce((acc, k) => acc + (globalEventCounts.value[k] || 0), 0) || 1);
function globalBarWidth(k: string) {
const v = globalEventCounts.value[k] || 0;
return Math.round((v / (showPercent.value ? globalTotal.value : globalMax.value)) * 100);
}
function globalValueLabel(k: string) {
const v = globalEventCounts.value[k] || 0;
return showPercent.value ? `${Math.round((v / globalTotal.value) * 100)}%` : String(v);
}
const rooms = ref<RoomInfo[]>([]); const rooms = ref<RoomInfo[]>([]);
const players = ref<{ uuid: string; name: string; color?: string }[]>([]); const players = ref<{ uuid: string; name: string; color?: string }[]>([]);
const search = ref(''); const search = ref('');
@@ -244,24 +127,9 @@ const playersPage = computed(() => {
}); });
const selectedUuid = ref(''); const selectedUuid = ref('');
const highlighted = ref('');
const playerLoading = ref(false); const playerLoading = ref(false);
const playerEventCounts = ref<Record<string, number>>((Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>)); const playerEventCounts = ref<Record<string, number>>((Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>));
const playersActionsByUuid = ref<Record<string, Record<string, number>>>({}); const playersActionsByUuid = ref<Record<string, Record<string, number>>>({});
const playerMax = computed(() => {
const vals = EVENTS.map(k => playerEventCounts.value[k] || 0);
const m = Math.max(0, ...vals);
return m || 1;
});
const playerTotal = computed(() => EVENTS.reduce((acc, k) => acc + (playerEventCounts.value[k] || 0), 0) || 1);
function playerBarWidth(k: string) {
const v = playerEventCounts.value[k] || 0;
return Math.round((v / (showPercent.value ? playerTotal.value : playerMax.value)) * 100);
}
function playerValueLabel(k: string) {
const v = playerEventCounts.value[k] || 0;
return showPercent.value ? `${Math.round((v / playerTotal.value) * 100)}%` : String(v);
}
function initials(name: string): string { function initials(name: string): string {
const n = (name || '').trim(); const n = (name || '').trim();
@@ -298,18 +166,6 @@ const playerBarGradient = computed(() => {
return `linear-gradient(90deg, ${c}, ${c})`; return `linear-gradient(90deg, ${c}, ${c})`;
}); });
// Helper functions for event styling
function getEventChipBg(k: string): string {
const style = EVENT_STYLES[k];
if (!style) return 'rgba(255,255,255,0.82)';
return `linear-gradient(135deg, ${style.color}15 0%, rgba(255,255,255,0.9) 100%)`;
}
function getEventBorderColor(k: string): string {
const style = EVENT_STYLES[k];
if (!style) return 'rgba(229,231,235,0.9)';
return `${style.color}40`;
}
const apiBase = (import.meta as any).env?.VITE_API_URL || `${window.location.protocol}//${window.location.host}/api`; const apiBase = (import.meta as any).env?.VITE_API_URL || `${window.location.protocol}//${window.location.host}/api`;
@@ -354,12 +210,11 @@ function setupStreams() {
}); });
}); });
globalEventCountsActiveRooms.value = counts as any; eventFilters.updateActiveRoomsData(detailedEvents, counts);
detailedEventsActiveRooms.value = detailedEvents;
// Apply filters and update display // Apply filters and update display
if (dataSource.value === 'active-rooms') { if (eventFilters.dataSource.value === 'active-rooms') {
applyFilters(); eventFilters.applyFilters(EVENTS);
} }
// Build players list from room details (keep color if provided) // Build players list from room details (keep color if provided)
const playerMap = new Map<string, { name: string; color?: string }>(); const playerMap = new Map<string, { name: string; color?: string }>();
@@ -433,12 +288,11 @@ function setupStreams() {
}); });
playersActionsByUuid.value = byUuid; playersActionsByUuid.value = byUuid;
globalEventCountsAggregated.value = aggregatedCounts; eventFilters.updateAggregatedData(allDetailedEvents, aggregatedCounts);
detailedEventsAggregated.value = allDetailedEvents;
// Apply filters and update display if viewing aggregated data // Apply filters and update display if viewing aggregated data
if (dataSource.value === 'aggregated') { if (eventFilters.dataSource.value === 'aggregated') {
applyFilters(); eventFilters.applyFilters(EVENTS);
} }
// If a player is selected, update playerEventCounts live // If a player is selected, update playerEventCounts live
if (selectedUuid.value) { if (selectedUuid.value) {
@@ -477,7 +331,7 @@ async function refreshAll() {
const list = await fetchRooms(); const list = await fetchRooms();
rooms.value = (list || []).filter((r: any) => r?.name === 'game'); rooms.value = (list || []).filter((r: any) => r?.name === 'game');
// reset counts // reset counts
globalEventCounts.value = Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>; eventFilters.globalEventCounts.value = Object.fromEntries(EVENTS.map(k => [k, 0])) as Record<string, number>;
const playerMap = new Map<string, { name: string; color?: string }>(); const playerMap = new Map<string, { name: string; color?: string }>();
for (const r of rooms.value) { for (const r of rooms.value) {
@@ -487,7 +341,7 @@ async function refreshAll() {
msgs.forEach(m => { msgs.forEach(m => {
const k = (m?.kind || '').toString(); const k = (m?.kind || '').toString();
if (EVENTS.includes(k)) { if (EVENTS.includes(k)) {
globalEventCounts.value[k] = (globalEventCounts.value[k] || 0) + 1; eventFilters.globalEventCounts.value[k] = (eventFilters.globalEventCounts.value[k] || 0) + 1;
} }
}); });
// collect players for filter // collect players for filter
@@ -517,7 +371,7 @@ async function loadPlayerHistory() {
onMounted(() => { onMounted(() => {
setupStreams(); setupStreams();
// Initialize with aggregated data as default // Initialize with aggregated data as default
globalEventCounts.value = { ...globalEventCountsAggregated.value }; eventFilters.globalEventCounts.value = { ...eventFilters.globalEventCountsAggregated.value };
}); });
onUnmounted(closeStreams); onUnmounted(closeStreams);
@@ -530,23 +384,6 @@ watch(() => playersFiltered.value.length, () => {
// Removed totals table and sorting; keep actions stream for per-player counts only // Removed totals table and sorting; keep actions stream for per-player counts only
const allPlayersActions = ref<{ uuid: string; name: string; total: number }[]>([]); const allPlayersActions = ref<{ uuid: string; name: string; total: number }[]>([]);
function friendlyKind(kind: string): string {
const k = (kind || '').toString();
const map: Record<string, string> = {
p1_propose: 'Ofrecer',
p1_no_offer: 'No Ofrecer',
p2_snatch: 'Robar',
p2_accept: 'Aceptar Oferta',
p2_force: 'Forzar Oferta',
p2_no_force: 'No Forzar Oferta',
p2_reject: 'Rechazar Oferta',
p1_shame: 'Asignar Vergüenza',
p1_no_shame: 'No Asignar Vergüenza',
p1_report: 'Denunciar',
p1_no_report: 'No Denunciar',
};
return map[k] || k;
}
</script> </script>
<style scoped> <style scoped>
@@ -579,110 +416,7 @@ function friendlyKind(kind: string): string {
.chip.clear { background:#fff; border-style:dashed; color:#334155; } .chip.clear { background:#fff; border-style:dashed; color:#334155; }
.avatar { width: 24px; height: 24px; border-radius: 50%; background: color-mix(in srgb, var(--primary) 25%, #eef2ff); display:grid; place-items:center; font-weight:900; color: color-mix(in srgb, var(--primary) 80%, #111); } .avatar { width: 24px; height: 24px; border-radius: 50%; background: color-mix(in srgb, var(--primary) 25%, #eef2ff); display:grid; place-items:center; font-weight:900; color: color-mix(in srgb, var(--primary) 80%, #111); }
.panel { padding: 14px 16px; display:flex; flex-direction:column; flex: 1 1 auto; min-height: 0; }
.panel-title { margin: 0 0 10px; color:#334155; }
.placeholder { color:#64748b; padding: 12px; border:1px dashed #e5e9f0; border-radius:10px; background:#fff; }
.bars { display:flex; flex-direction:column; gap: 8px; flex: 1 1 auto; min-height: 0; }
.bars.big { height: 100%; }
.bars.big .bar-row { flex: 1 1 0; min-height: 36px; }
.bar-row { display:flex; align-items:stretch; padding: 0; background: transparent; transition: transform .18s ease; }
.bar-row.highlight { transform: translateX(4px); }
/* Remove the chip-glass style since we're making containers transparent */
.chip-glass { background: transparent; border: none; box-shadow: none; }
.bar { position:relative; height: 100%; background: linear-gradient(135deg, rgba(238,242,255,0.4) 0%, rgba(199,210,254,0.2) 100%); border-radius: 12px; overflow: hidden; border: 1px solid rgba(199,210,254,0.3); width: 100%; }
.bar-fill { position:absolute; left:0; top:0; height: 100%; transform-origin: left center; transition: width .65s cubic-bezier(.2,.7,.1,1); border-radius: 12px; }
.bar-fill.global { backdrop-filter: blur(4px); opacity: 0.75; }
.bar-fill.player { mix-blend-mode: normal; opacity: 0.85; backdrop-filter: blur(4px); }
.bar-chip { position:absolute; left:50%; top:50%; transform: translate(-50%, -50%); display:flex; align-items:center; gap:6px; padding:5px 10px; border-radius: 999px; border:1px solid; box-shadow: 0 4px 12px rgba(0,0,0,0.08), inset 0 1px 0 rgba(255,255,255,0.4); backdrop-filter: blur(8px) saturate(120%); -webkit-backdrop-filter: blur(8px) saturate(120%); transition: all 0.3s ease; }
.bar-row:hover .bar-chip { transform: translate(-50%, -50%) scale(1.05); box-shadow: 0 6px 16px rgba(0,0,0,0.12), inset 0 1px 0 rgba(255,255,255,0.6); }
.event-icon { font-size: 14px; }
.chip-label { font-weight:800; color:#0f172a; letter-spacing:.1px; white-space: nowrap; font-size: 13px; }
.chip-count { padding:2px 6px; border-radius:999px; font-weight:800; font-size: 11px; box-shadow: 0 1px 3px rgba(0,0,0,0.06); margin-left: 2px; }
.chip-count.global { background: rgba(255,255,255,0.7); color:#1f2937; border:1px solid rgba(229,231,235,0.5); }
.chip-count.player { background: rgba(99,102,241,0.15); color:#312e81; border:1px solid rgba(99,102,241,0.3); }
/* Shimmer on global bars for subtle movement */
.shimmer::after { content:''; position:absolute; inset:0; background: linear-gradient(110deg, transparent 30%, rgba(255,255,255,0.25) 50%, transparent 70%); transform: translateX(-100%); animation: shimmer 3.2s ease-in-out infinite; }
@keyframes shimmer { 0%{ transform: translateX(-100%); } 45%{ transform: translateX(110%); } 100%{ transform: translateX(110%); } }
.hint.small { font-size: 12px; color:#64748b; }
/* Data Source Selector */
.data-source-selector {
display: flex;
align-items: center;
gap: 16px;
padding: 12px 16px;
margin-bottom: 14px;
}
.source-label {
font-size: 14px;
font-weight: 700;
color: #334155;
}
.source-buttons {
display: flex;
gap: 8px;
flex-wrap: wrap;
}
.source-btn {
display: flex;
align-items: center;
gap: 8px;
padding: 10px 16px;
border-radius: 12px;
border: 1px solid #e2e8f0;
background: rgba(255,255,255,0.6);
color: #64748b;
font-weight: 600;
font-size: 13px;
cursor: pointer;
transition: all 0.3s ease;
}
.source-btn:hover {
background: rgba(255,255,255,0.9);
border-color: #cbd5e1;
transform: translateY(-1px);
box-shadow: 0 4px 12px rgba(0,0,0,0.08);
}
.source-btn.active {
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
border-color: #667eea;
box-shadow: 0 6px 20px rgba(102,126,234,0.3);
}
.source-btn.active:hover {
transform: translateY(-2px);
box-shadow: 0 8px 24px rgba(102,126,234,0.4);
}
.source-icon {
font-size: 16px;
}
@media (max-width: 640px) {
.data-source-selector {
flex-direction: column;
align-items: stretch;
}
.source-buttons {
flex-direction: column;
}
.source-btn {
justify-content: center;
}
}
/* Pagination styles */ /* Pagination styles */
.pagination { .pagination {
@@ -736,82 +470,6 @@ function friendlyKind(kind: string): string {
text-align: center; text-align: center;
} }
/* Filters Container */
.filters-container {
display: flex;
gap: 20px;
padding: 12px 16px;
margin-bottom: 14px;
align-items: center;
flex-wrap: wrap;
}
.filter-group {
display: flex;
align-items: center;
gap: 12px;
}
.filter-label {
font-size: 14px;
font-weight: 700;
color: #334155;
min-width: 60px;
}
.filter-buttons {
display: flex;
gap: 6px;
flex-wrap: wrap;
}
.filter-btn {
padding: 8px 14px;
border-radius: 10px;
border: 1px solid #e2e8f0;
background: rgba(255,255,255,0.6);
color: #64748b;
font-weight: 600;
font-size: 13px;
cursor: pointer;
transition: all 0.3s ease;
white-space: nowrap;
}
.filter-btn:hover {
background: rgba(255,255,255,0.9);
border-color: #cbd5e1;
transform: translateY(-1px);
box-shadow: 0 4px 12px rgba(0,0,0,0.08);
}
.filter-btn.active {
background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
color: white;
border-color: #667eea;
box-shadow: 0 4px 16px rgba(102,126,234,0.3);
}
.filter-btn.active:hover {
transform: translateY(-2px);
box-shadow: 0 6px 20px rgba(102,126,234,0.4);
}
@media (max-width: 768px) {
.filters-container {
flex-direction: column;
align-items: stretch;
gap: 12px;
}
.filter-group {
justify-content: space-between;
}
.filter-buttons {
justify-content: flex-end;
}
}
@media (max-width: 480px) { @media (max-width: 480px) {
.player-chips { .player-chips {
@@ -823,20 +481,5 @@ function friendlyKind(kind: string): string {
width: 100%; width: 100%;
justify-content: center; justify-content: center;
} }
.filter-group {
flex-direction: column;
align-items: stretch;
gap: 8px;
}
.filter-label {
min-width: auto;
text-align: center;
}
.filter-buttons {
justify-content: center;
}
} }
</style> </style>