feat: Migración completa de SnatchGame a Nuxt 4
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- Creado nuevo proyecto Nuxt 4 con estructura app/
- Servidor Colyseus separado para evitar problemas con decoradores
- Migrado GameRoom y toda la lógica del juego
- Implementado cliente con composables useGameClient
- Panel de administración funcional
- Componentes Vue migrados (HomeScreen, GameScreen, PlayerCard, etc)
- Configuración para ejecutar ambos servidores (npm run dev:all)
This commit is contained in:
2025-08-05 16:05:51 -06:00
parent b83d450ac6
commit 62226ab5d4
36 changed files with 17126 additions and 2661 deletions

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<template>
<div class="admin-dashboard">
<div class="dashboard-header">
<h1>Panel de Administración - Snatch Game</h1>
<div class="connection-status" :class="{ connected: isConnected }">
{{ isConnected ? '🟢 Conectado' : '🔴 Desconectado' }}
</div>
</div>
<div class="dashboard-content">
<!-- Statistics Cards -->
<div class="stats-grid">
<div class="stat-card">
<h3>Jugadores Conectados</h3>
<div class="stat-value">{{ stats.connectedPlayers }}</div>
</div>
<div class="stat-card">
<h3>Juegos Activos</h3>
<div class="stat-value">{{ stats.activeGames }}</div>
</div>
<div class="stat-card">
<h3>Ronda Actual</h3>
<div class="stat-value">{{ stats.currentRound }}</div>
</div>
<div class="stat-card">
<h3>Estado del Juego</h3>
<div class="stat-value">{{ gameStateDisplay }}</div>
</div>
</div>
<!-- Control Panel -->
<div class="control-panel">
<h2>Controles del Juego</h2>
<div class="controls-grid">
<button @click="pauseGame" class="control-btn pause">
Pausar Juego
</button>
<button @click="resumeGame" class="control-btn resume">
Reanudar Juego
</button>
<button @click="advanceRound" class="control-btn advance">
Avanzar Ronda
</button>
<button @click="previousRound" class="control-btn previous">
Retroceder Ronda
</button>
<button @click="kickAllPlayers" class="control-btn danger">
🚫 Expulsar a Todos
</button>
</div>
</div>
<!-- Players List -->
<div class="players-section">
<h2>Jugadores Activos ({{ stats.players.length }})</h2>
<div v-if="stats.players.length === 0" class="no-players">
No hay jugadores conectados
</div>
<div v-else class="players-grid">
<div v-for="player in stats.players" :key="player.id" class="player-admin-card">
<div class="player-info">
<h4>{{ player.name }}</h4>
<div class="player-details">
<span>Sala: {{ player.roomId?.substring(0, 8) || 'N/A' }}</span>
<span>Rol: {{ player.producerRole }}</span>
<span>Puntos: {{ player.points }}</span>
</div>
<div class="player-tokens">
<span>🦃 {{ player.tokens.turkeys }}</span>
<span> {{ player.tokens.coffee }}</span>
<span>🌽 {{ player.tokens.corn }}</span>
</div>
</div>
<button @click="kickPlayer(player.id)" class="kick-btn">
Expulsar
</button>
</div>
</div>
</div>
<!-- Rooms List -->
<div class="rooms-section">
<h2>Salas Activas ({{ stats.rooms.length }})</h2>
<div v-if="stats.rooms.length === 0" class="no-rooms">
No hay salas activas
</div>
<div v-else class="rooms-grid">
<div v-for="room in stats.rooms" :key="room.roomId" class="room-card">
<h4>Sala: {{ room.roomId.substring(0, 8) }}</h4>
<div class="room-details">
<span>Jugadores: {{ room.players }}/{{ room.maxPlayers }}</span>
<span>Estado: {{ room.locked ? 'Cerrada' : 'Abierta' }}</span>
<span>Fase: {{ room.metadata?.gamePhase || 'N/A' }}</span>
</div>
</div>
</div>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { onMounted, computed } from 'vue'
import { useAdminService } from '~/composables/useAdminService'
const adminService = useAdminService()
const stats = computed(() => adminService.stats.value)
const isConnected = computed(() => adminService.isConnected.value)
const gameStateDisplay = computed(() => {
const state = stats.value.gameState
switch (state) {
case 'waiting_for_players': return 'Esperando jugadores'
case 'in_progress': return 'En progreso'
case 'paused': return 'Pausado'
default: return state
}
})
onMounted(() => {
adminService.connect()
})
const pauseGame = async () => {
try {
const result = await adminService.pauseGame()
console.log('Game paused:', result)
} catch (error) {
console.error('Failed to pause game:', error)
alert('Error al pausar el juego')
}
}
const resumeGame = async () => {
try {
const result = await adminService.resumeGame()
console.log('Game resumed:', result)
} catch (error) {
console.error('Failed to resume game:', error)
alert('Error al reanudar el juego')
}
}
const advanceRound = async () => {
try {
const result = await adminService.advanceRound()
console.log('Round advanced:', result)
} catch (error) {
console.error('Failed to advance round:', error)
alert('Error al avanzar la ronda')
}
}
const previousRound = async () => {
try {
const result = await adminService.previousRound()
console.log('Round went back:', result)
} catch (error) {
console.error('Failed to go to previous round:', error)
alert('Error al retroceder la ronda')
}
}
const kickPlayer = async (playerId: string) => {
if (!confirm(`¿Estás seguro de expulsar al jugador ${playerId}?`)) return
try {
const result = await adminService.kickPlayer(playerId)
console.log('Player kicked:', result)
} catch (error) {
console.error('Failed to kick player:', error)
alert('Error al expulsar al jugador')
}
}
const kickAllPlayers = async () => {
if (!confirm('¿Estás seguro de expulsar a TODOS los jugadores?')) return
try {
const result = await adminService.kickAllPlayers()
console.log('All players kicked:', result)
} catch (error) {
console.error('Failed to kick all players:', error)
alert('Error al expulsar a todos los jugadores')
}
}
</script>
<style scoped>
.admin-dashboard {
min-height: 100vh;
background: linear-gradient(135deg, #1e3c72 0%, #2a5298 100%);
color: white;
padding: 2rem;
}
.dashboard-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 2rem;
padding-bottom: 1rem;
border-bottom: 2px solid rgba(255, 255, 255, 0.2);
}
.dashboard-header h1 {
margin: 0;
font-size: 2rem;
}
.connection-status {
padding: 0.5rem 1rem;
background: rgba(255, 255, 255, 0.1);
border-radius: 8px;
font-weight: 600;
}
.connection-status.connected {
background: rgba(76, 175, 80, 0.2);
}
.dashboard-content {
max-width: 1400px;
margin: 0 auto;
}
.stats-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
gap: 1.5rem;
margin-bottom: 2rem;
}
.stat-card {
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
padding: 1.5rem;
backdrop-filter: blur(10px);
border: 1px solid rgba(255, 255, 255, 0.2);
}
.stat-card h3 {
margin: 0 0 1rem 0;
font-size: 1rem;
opacity: 0.9;
}
.stat-value {
font-size: 2rem;
font-weight: 700;
color: #ffd700;
}
.control-panel {
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
padding: 2rem;
margin-bottom: 2rem;
backdrop-filter: blur(10px);
}
.control-panel h2 {
margin: 0 0 1.5rem 0;
}
.controls-grid {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(200px, 1fr));
gap: 1rem;
}
.control-btn {
padding: 1rem;
border: none;
border-radius: 8px;
font-size: 1rem;
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
color: white;
}
.control-btn.pause {
background: rgba(255, 193, 7, 0.8);
}
.control-btn.resume {
background: rgba(76, 175, 80, 0.8);
}
.control-btn.advance, .control-btn.previous {
background: rgba(33, 150, 243, 0.8);
}
.control-btn.danger {
background: rgba(244, 67, 54, 0.8);
}
.control-btn:hover {
transform: translateY(-2px);
box-shadow: 0 5px 15px rgba(0, 0, 0, 0.3);
filter: brightness(1.1);
}
.players-section, .rooms-section {
background: rgba(255, 255, 255, 0.1);
border-radius: 12px;
padding: 2rem;
margin-bottom: 2rem;
backdrop-filter: blur(10px);
}
.players-section h2, .rooms-section h2 {
margin: 0 0 1.5rem 0;
}
.no-players, .no-rooms {
text-align: center;
padding: 2rem;
opacity: 0.7;
}
.players-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(300px, 1fr));
gap: 1rem;
}
.player-admin-card {
background: rgba(255, 255, 255, 0.1);
border-radius: 8px;
padding: 1rem;
display: flex;
justify-content: space-between;
align-items: center;
}
.player-info h4 {
margin: 0 0 0.5rem 0;
font-size: 1.1rem;
}
.player-details {
display: flex;
gap: 1rem;
font-size: 0.9rem;
opacity: 0.9;
margin-bottom: 0.5rem;
}
.player-tokens {
display: flex;
gap: 0.75rem;
font-size: 1rem;
}
.kick-btn {
padding: 0.5rem 1rem;
background: rgba(244, 67, 54, 0.8);
color: white;
border: none;
border-radius: 6px;
cursor: pointer;
transition: all 0.3s ease;
}
.kick-btn:hover {
background: rgba(244, 67, 54, 1);
transform: translateY(-1px);
}
.rooms-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(250px, 1fr));
gap: 1rem;
}
.room-card {
background: rgba(255, 255, 255, 0.1);
border-radius: 8px;
padding: 1rem;
}
.room-card h4 {
margin: 0 0 0.5rem 0;
}
.room-details {
display: flex;
flex-direction: column;
gap: 0.25rem;
font-size: 0.9rem;
opacity: 0.9;
}
</style>