- Creado nuevo proyecto Nuxt 4 con estructura app/ - Servidor Colyseus separado para evitar problemas con decoradores - Migrado GameRoom y toda la lógica del juego - Implementado cliente con composables useGameClient - Panel de administración funcional - Componentes Vue migrados (HomeScreen, GameScreen, PlayerCard, etc) - Configuración para ejecutar ambos servidores (npm run dev:all)
395 lines
9.4 KiB
Vue
395 lines
9.4 KiB
Vue
<template>
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<div class="admin-dashboard">
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<div class="dashboard-header">
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<h1>Panel de Administración - Snatch Game</h1>
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<div class="connection-status" :class="{ connected: isConnected }">
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{{ isConnected ? '🟢 Conectado' : '🔴 Desconectado' }}
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</div>
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</div>
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<div class="dashboard-content">
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<!-- Statistics Cards -->
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<div class="stats-grid">
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<div class="stat-card">
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<h3>Jugadores Conectados</h3>
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<div class="stat-value">{{ stats.connectedPlayers }}</div>
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</div>
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<div class="stat-card">
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<h3>Juegos Activos</h3>
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<div class="stat-value">{{ stats.activeGames }}</div>
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</div>
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<div class="stat-card">
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<h3>Ronda Actual</h3>
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<div class="stat-value">{{ stats.currentRound }}</div>
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</div>
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<div class="stat-card">
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<h3>Estado del Juego</h3>
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<div class="stat-value">{{ gameStateDisplay }}</div>
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</div>
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</div>
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<!-- Control Panel -->
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<div class="control-panel">
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<h2>Controles del Juego</h2>
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<div class="controls-grid">
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<button @click="pauseGame" class="control-btn pause">
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⏸️ Pausar Juego
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</button>
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<button @click="resumeGame" class="control-btn resume">
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▶️ Reanudar Juego
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</button>
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<button @click="advanceRound" class="control-btn advance">
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⏭️ Avanzar Ronda
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</button>
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<button @click="previousRound" class="control-btn previous">
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⏮️ Retroceder Ronda
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</button>
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<button @click="kickAllPlayers" class="control-btn danger">
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🚫 Expulsar a Todos
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</button>
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</div>
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</div>
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<!-- Players List -->
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<div class="players-section">
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<h2>Jugadores Activos ({{ stats.players.length }})</h2>
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<div v-if="stats.players.length === 0" class="no-players">
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No hay jugadores conectados
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</div>
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<div v-else class="players-grid">
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<div v-for="player in stats.players" :key="player.id" class="player-admin-card">
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<div class="player-info">
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<h4>{{ player.name }}</h4>
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<div class="player-details">
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<span>Sala: {{ player.roomId?.substring(0, 8) || 'N/A' }}</span>
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<span>Rol: {{ player.producerRole }}</span>
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<span>Puntos: {{ player.points }}</span>
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</div>
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<div class="player-tokens">
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<span>🦃 {{ player.tokens.turkeys }}</span>
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<span>☕ {{ player.tokens.coffee }}</span>
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<span>🌽 {{ player.tokens.corn }}</span>
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</div>
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</div>
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<button @click="kickPlayer(player.id)" class="kick-btn">
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Expulsar
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</button>
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</div>
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</div>
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</div>
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<!-- Rooms List -->
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<div class="rooms-section">
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<h2>Salas Activas ({{ stats.rooms.length }})</h2>
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<div v-if="stats.rooms.length === 0" class="no-rooms">
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No hay salas activas
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</div>
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<div v-else class="rooms-grid">
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<div v-for="room in stats.rooms" :key="room.roomId" class="room-card">
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<h4>Sala: {{ room.roomId.substring(0, 8) }}</h4>
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<div class="room-details">
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<span>Jugadores: {{ room.players }}/{{ room.maxPlayers }}</span>
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<span>Estado: {{ room.locked ? 'Cerrada' : 'Abierta' }}</span>
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<span>Fase: {{ room.metadata?.gamePhase || 'N/A' }}</span>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</template>
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<script setup lang="ts">
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import { onMounted, computed } from 'vue'
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import { useAdminService } from '~/composables/useAdminService'
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const adminService = useAdminService()
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const stats = computed(() => adminService.stats.value)
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const isConnected = computed(() => adminService.isConnected.value)
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const gameStateDisplay = computed(() => {
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const state = stats.value.gameState
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switch (state) {
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case 'waiting_for_players': return 'Esperando jugadores'
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case 'in_progress': return 'En progreso'
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case 'paused': return 'Pausado'
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default: return state
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}
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})
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onMounted(() => {
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adminService.connect()
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})
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const pauseGame = async () => {
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try {
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const result = await adminService.pauseGame()
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console.log('Game paused:', result)
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} catch (error) {
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console.error('Failed to pause game:', error)
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alert('Error al pausar el juego')
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}
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}
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const resumeGame = async () => {
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try {
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const result = await adminService.resumeGame()
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console.log('Game resumed:', result)
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} catch (error) {
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console.error('Failed to resume game:', error)
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alert('Error al reanudar el juego')
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}
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}
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const advanceRound = async () => {
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try {
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const result = await adminService.advanceRound()
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console.log('Round advanced:', result)
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} catch (error) {
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console.error('Failed to advance round:', error)
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alert('Error al avanzar la ronda')
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}
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}
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const previousRound = async () => {
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try {
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const result = await adminService.previousRound()
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console.log('Round went back:', result)
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} catch (error) {
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console.error('Failed to go to previous round:', error)
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alert('Error al retroceder la ronda')
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}
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}
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const kickPlayer = async (playerId: string) => {
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if (!confirm(`¿Estás seguro de expulsar al jugador ${playerId}?`)) return
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try {
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const result = await adminService.kickPlayer(playerId)
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console.log('Player kicked:', result)
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} catch (error) {
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console.error('Failed to kick player:', error)
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alert('Error al expulsar al jugador')
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}
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}
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const kickAllPlayers = async () => {
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if (!confirm('¿Estás seguro de expulsar a TODOS los jugadores?')) return
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try {
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const result = await adminService.kickAllPlayers()
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console.log('All players kicked:', result)
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} catch (error) {
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console.error('Failed to kick all players:', error)
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alert('Error al expulsar a todos los jugadores')
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}
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}
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</script>
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<style scoped>
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.admin-dashboard {
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min-height: 100vh;
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background: linear-gradient(135deg, #1e3c72 0%, #2a5298 100%);
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color: white;
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padding: 2rem;
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}
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.dashboard-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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margin-bottom: 2rem;
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padding-bottom: 1rem;
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border-bottom: 2px solid rgba(255, 255, 255, 0.2);
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}
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.dashboard-header h1 {
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margin: 0;
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font-size: 2rem;
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}
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.connection-status {
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padding: 0.5rem 1rem;
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background: rgba(255, 255, 255, 0.1);
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border-radius: 8px;
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font-weight: 600;
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}
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.connection-status.connected {
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background: rgba(76, 175, 80, 0.2);
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}
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.dashboard-content {
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max-width: 1400px;
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margin: 0 auto;
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}
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.stats-grid {
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display: grid;
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grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
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gap: 1.5rem;
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margin-bottom: 2rem;
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}
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.stat-card {
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background: rgba(255, 255, 255, 0.1);
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border-radius: 12px;
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padding: 1.5rem;
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backdrop-filter: blur(10px);
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border: 1px solid rgba(255, 255, 255, 0.2);
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}
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.stat-card h3 {
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margin: 0 0 1rem 0;
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font-size: 1rem;
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opacity: 0.9;
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}
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.stat-value {
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font-size: 2rem;
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font-weight: 700;
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color: #ffd700;
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}
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.control-panel {
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background: rgba(255, 255, 255, 0.1);
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border-radius: 12px;
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padding: 2rem;
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margin-bottom: 2rem;
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backdrop-filter: blur(10px);
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}
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.control-panel h2 {
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margin: 0 0 1.5rem 0;
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}
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.controls-grid {
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display: grid;
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grid-template-columns: repeat(auto-fit, minmax(200px, 1fr));
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gap: 1rem;
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}
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.control-btn {
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padding: 1rem;
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border: none;
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border-radius: 8px;
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font-size: 1rem;
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font-weight: 600;
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cursor: pointer;
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transition: all 0.3s ease;
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color: white;
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}
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.control-btn.pause {
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background: rgba(255, 193, 7, 0.8);
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}
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.control-btn.resume {
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background: rgba(76, 175, 80, 0.8);
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}
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.control-btn.advance, .control-btn.previous {
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background: rgba(33, 150, 243, 0.8);
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}
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.control-btn.danger {
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background: rgba(244, 67, 54, 0.8);
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}
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.control-btn:hover {
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transform: translateY(-2px);
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box-shadow: 0 5px 15px rgba(0, 0, 0, 0.3);
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filter: brightness(1.1);
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}
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.players-section, .rooms-section {
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background: rgba(255, 255, 255, 0.1);
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border-radius: 12px;
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padding: 2rem;
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margin-bottom: 2rem;
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backdrop-filter: blur(10px);
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}
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.players-section h2, .rooms-section h2 {
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margin: 0 0 1.5rem 0;
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}
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.no-players, .no-rooms {
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text-align: center;
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padding: 2rem;
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opacity: 0.7;
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}
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.players-grid {
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(300px, 1fr));
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gap: 1rem;
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}
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.player-admin-card {
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background: rgba(255, 255, 255, 0.1);
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border-radius: 8px;
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padding: 1rem;
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display: flex;
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justify-content: space-between;
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align-items: center;
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}
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.player-info h4 {
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margin: 0 0 0.5rem 0;
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font-size: 1.1rem;
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}
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.player-details {
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display: flex;
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gap: 1rem;
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font-size: 0.9rem;
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opacity: 0.9;
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margin-bottom: 0.5rem;
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}
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.player-tokens {
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display: flex;
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gap: 0.75rem;
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font-size: 1rem;
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}
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.kick-btn {
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padding: 0.5rem 1rem;
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background: rgba(244, 67, 54, 0.8);
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color: white;
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border: none;
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border-radius: 6px;
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cursor: pointer;
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transition: all 0.3s ease;
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}
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.kick-btn:hover {
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background: rgba(244, 67, 54, 1);
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transform: translateY(-1px);
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}
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.rooms-grid {
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(250px, 1fr));
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gap: 1rem;
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}
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.room-card {
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background: rgba(255, 255, 255, 0.1);
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border-radius: 8px;
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padding: 1rem;
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}
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.room-card h4 {
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margin: 0 0 0.5rem 0;
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}
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.room-details {
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display: flex;
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flex-direction: column;
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gap: 0.25rem;
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font-size: 0.9rem;
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opacity: 0.9;
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}
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</style> |